pub struct LootTables {Show 14 fields
pub archaeology: ArchaeologyLootTables,
pub blocks: BlocksLootTables,
pub brush: BrushLootTables,
pub carve: CarveLootTables,
pub charged_creeper: ChargedCreeperLootTables,
pub chests: ChestsLootTables,
pub dispensers: DispensersLootTables,
pub entities: EntitiesLootTables,
pub equipment: EquipmentLootTables,
pub gameplay: GameplayLootTables,
pub harvest: HarvestLootTables,
pub pots: PotsLootTables,
pub shearing: ShearingLootTables,
pub spawners: SpawnersLootTables,
}Fields§
§archaeology: ArchaeologyLootTables§blocks: BlocksLootTables§brush: BrushLootTables§carve: CarveLootTables§charged_creeper: ChargedCreeperLootTables§chests: ChestsLootTables§dispensers: DispensersLootTables§entities: EntitiesLootTables§equipment: EquipmentLootTables§gameplay: GameplayLootTables§harvest: HarvestLootTables§pots: PotsLootTables§shearing: ShearingLootTables§spawners: SpawnersLootTablesImplementations§
Source§impl LootTables
impl LootTables
Auto Trait Implementations§
impl Freeze for LootTables
impl RefUnwindSafe for LootTables
impl Send for LootTables
impl Sync for LootTables
impl Unpin for LootTables
impl UnsafeUnpin for LootTables
impl UnwindSafe for LootTables
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more