pub struct ChestsLootTables {Show 56 fields
pub bastion_treasure: LootTableRef,
pub ruined_portal: LootTableRef,
pub bastion_hoglin_stable: LootTableRef,
pub ancient_city_ice_box: LootTableRef,
pub stronghold_corridor: LootTableRef,
pub desert_pyramid: LootTableRef,
pub ancient_city: LootTableRef,
pub underwater_ruin_small: LootTableRef,
pub nether_bridge: LootTableRef,
pub bastion_other: LootTableRef,
pub stronghold_library: LootTableRef,
pub simple_dungeon: LootTableRef,
pub shipwreck_map: LootTableRef,
pub shipwreck_treasure: LootTableRef,
pub abandoned_mineshaft: LootTableRef,
pub spawn_bonus_chest: LootTableRef,
pub shipwreck_supply: LootTableRef,
pub bastion_bridge: LootTableRef,
pub trial_chambers_reward_ominous_rare: LootTableRef,
pub trial_chambers_supply: LootTableRef,
pub trial_chambers_intersection: LootTableRef,
pub trial_chambers_reward_ominous_unique: LootTableRef,
pub trial_chambers_reward_ominous_common: LootTableRef,
pub trial_chambers_reward: LootTableRef,
pub trial_chambers_reward_ominous: LootTableRef,
pub trial_chambers_reward_unique: LootTableRef,
pub trial_chambers_reward_common: LootTableRef,
pub trial_chambers_corridor: LootTableRef,
pub trial_chambers_intersection_barrel: LootTableRef,
pub trial_chambers_entrance: LootTableRef,
pub trial_chambers_reward_rare: LootTableRef,
pub buried_treasure: LootTableRef,
pub woodland_mansion: LootTableRef,
pub igloo_chest: LootTableRef,
pub end_city_treasure: LootTableRef,
pub jungle_temple: LootTableRef,
pub pillager_outpost: LootTableRef,
pub underwater_ruin_big: LootTableRef,
pub village_village_tannery: LootTableRef,
pub village_village_shepherd: LootTableRef,
pub village_village_desert_house: LootTableRef,
pub village_village_taiga_house: LootTableRef,
pub village_village_armorer: LootTableRef,
pub village_village_weaponsmith: LootTableRef,
pub village_village_butcher: LootTableRef,
pub village_village_temple: LootTableRef,
pub village_village_fisher: LootTableRef,
pub village_village_savanna_house: LootTableRef,
pub village_village_snowy_house: LootTableRef,
pub village_village_cartographer: LootTableRef,
pub village_village_plains_house: LootTableRef,
pub village_village_toolsmith: LootTableRef,
pub village_village_mason: LootTableRef,
pub village_village_fletcher: LootTableRef,
pub jungle_temple_dispenser: LootTableRef,
pub stronghold_crossing: LootTableRef,
}Fields§
§bastion_treasure: LootTableRef§ruined_portal: LootTableRef§bastion_hoglin_stable: LootTableRef§ancient_city_ice_box: LootTableRef§stronghold_corridor: LootTableRef§desert_pyramid: LootTableRef§ancient_city: LootTableRef§underwater_ruin_small: LootTableRef§nether_bridge: LootTableRef§bastion_other: LootTableRef§stronghold_library: LootTableRef§simple_dungeon: LootTableRef§shipwreck_map: LootTableRef§shipwreck_treasure: LootTableRef§abandoned_mineshaft: LootTableRef§spawn_bonus_chest: LootTableRef§shipwreck_supply: LootTableRef§bastion_bridge: LootTableRef§trial_chambers_reward_ominous_rare: LootTableRef§trial_chambers_supply: LootTableRef§trial_chambers_intersection: LootTableRef§trial_chambers_reward_ominous_unique: LootTableRef§trial_chambers_reward_ominous_common: LootTableRef§trial_chambers_reward: LootTableRef§trial_chambers_reward_ominous: LootTableRef§trial_chambers_reward_unique: LootTableRef§trial_chambers_reward_common: LootTableRef§trial_chambers_corridor: LootTableRef§trial_chambers_intersection_barrel: LootTableRef§trial_chambers_entrance: LootTableRef§trial_chambers_reward_rare: LootTableRef§buried_treasure: LootTableRef§woodland_mansion: LootTableRef§igloo_chest: LootTableRef§end_city_treasure: LootTableRef§jungle_temple: LootTableRef§pillager_outpost: LootTableRef§underwater_ruin_big: LootTableRef§village_village_tannery: LootTableRef§village_village_shepherd: LootTableRef§village_village_desert_house: LootTableRef§village_village_taiga_house: LootTableRef§village_village_armorer: LootTableRef§village_village_weaponsmith: LootTableRef§village_village_butcher: LootTableRef§village_village_temple: LootTableRef§village_village_fisher: LootTableRef§village_village_savanna_house: LootTableRef§village_village_snowy_house: LootTableRef§village_village_cartographer: LootTableRef§village_village_plains_house: LootTableRef§village_village_toolsmith: LootTableRef§village_village_mason: LootTableRef§village_village_fletcher: LootTableRef§jungle_temple_dispenser: LootTableRef§stronghold_crossing: LootTableRefImplementations§
Auto Trait Implementations§
impl Freeze for ChestsLootTables
impl RefUnwindSafe for ChestsLootTables
impl Send for ChestsLootTables
impl Sync for ChestsLootTables
impl Unpin for ChestsLootTables
impl UnsafeUnpin for ChestsLootTables
impl UnwindSafe for ChestsLootTables
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more