pub struct EquipmentLootTables {
pub trial_chamber_ranged: LootTableRef,
pub trial_chamber: LootTableRef,
pub trial_chamber_melee: LootTableRef,
}Fields§
§trial_chamber_ranged: LootTableRef§trial_chamber: LootTableRef§trial_chamber_melee: LootTableRefImplementations§
Auto Trait Implementations§
impl Freeze for EquipmentLootTables
impl RefUnwindSafe for EquipmentLootTables
impl Send for EquipmentLootTables
impl Sync for EquipmentLootTables
impl Unpin for EquipmentLootTables
impl UnsafeUnpin for EquipmentLootTables
impl UnwindSafe for EquipmentLootTables
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more