pub struct WitchEntityData {
pub raider: RaiderEntityData,
pub using_item: SyncedValue<bool>,
}Expand description
Synchronized entity data declared by the vanilla #struct_name layer.
Fields§
§raider: RaiderEntityData§using_item: SyncedValue<bool>Implementations§
Source§impl WitchEntityData
impl WitchEntityData
Sourcepub fn witch(&self) -> &WitchEntityData
pub fn witch(&self) -> &WitchEntityData
Returns the WitchEntityData layer.
Sourcepub fn witch_mut(&mut self) -> &mut WitchEntityData
pub fn witch_mut(&mut self) -> &mut WitchEntityData
Returns the mutable WitchEntityData layer.
Sourcepub fn raider(&self) -> &RaiderEntityData
pub fn raider(&self) -> &RaiderEntityData
Returns the RaiderEntityData layer.
Sourcepub fn raider_mut(&mut self) -> &mut RaiderEntityData
pub fn raider_mut(&mut self) -> &mut RaiderEntityData
Returns the mutable RaiderEntityData layer.
Sourcepub fn mob(&self) -> &MobEntityData
pub fn mob(&self) -> &MobEntityData
Returns the MobEntityData layer.
Sourcepub fn mob_mut(&mut self) -> &mut MobEntityData
pub fn mob_mut(&mut self) -> &mut MobEntityData
Returns the mutable MobEntityData layer.
Sourcepub fn living_entity(&self) -> &LivingEntityData
pub fn living_entity(&self) -> &LivingEntityData
Returns the LivingEntityData layer.
Sourcepub fn living_entity_mut(&mut self) -> &mut LivingEntityData
pub fn living_entity_mut(&mut self) -> &mut LivingEntityData
Returns the mutable LivingEntityData layer.
Sourcepub fn base(&self) -> &BaseEntityData
pub fn base(&self) -> &BaseEntityData
Returns the BaseEntityData layer.
Sourcepub fn base_mut(&mut self) -> &mut BaseEntityData
pub fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable BaseEntityData layer.
Sourcepub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
pub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
Pack all dirty values for network sync, clearing dirty flags.
Returns None if no values are dirty.
fn pack_dirty_into(&mut self, values: &mut Vec<DataValue>)
Sourcepub fn pack_all(&self) -> Vec<DataValue>
pub fn pack_all(&self) -> Vec<DataValue>
Pack all non-default values (for initial entity spawn).
fn pack_all_into(&self, values: &mut Vec<DataValue>)
Trait Implementations§
Source§impl Clone for WitchEntityData
impl Clone for WitchEntityData
Source§fn clone(&self) -> WitchEntityData
fn clone(&self) -> WitchEntityData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for WitchEntityData
impl Debug for WitchEntityData
Source§impl Default for WitchEntityData
impl Default for WitchEntityData
Source§impl VanillaEntityData for WitchEntityData
impl VanillaEntityData for WitchEntityData
Source§fn base(&self) -> &BaseEntityData
fn base(&self) -> &BaseEntityData
Returns the shared vanilla base entity-data layer.
Source§fn base_mut(&mut self) -> &mut BaseEntityData
fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable shared vanilla base entity-data layer.
Source§impl VanillaLivingEntityData for WitchEntityData
impl VanillaLivingEntityData for WitchEntityData
Source§fn living_entity(&self) -> &LivingEntityData
fn living_entity(&self) -> &LivingEntityData
Returns the vanilla living entity-data layer.
Source§fn living_entity_mut(&mut self) -> &mut LivingEntityData
fn living_entity_mut(&mut self) -> &mut LivingEntityData
Returns the mutable vanilla living entity-data layer.
Auto Trait Implementations§
impl Freeze for WitchEntityData
impl RefUnwindSafe for WitchEntityData
impl Send for WitchEntityData
impl Sync for WitchEntityData
impl Unpin for WitchEntityData
impl UnsafeUnpin for WitchEntityData
impl UnwindSafe for WitchEntityData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more