pub struct VillagerEntityData {
pub abstract_villager: AbstractVillagerEntityData,
pub villager_data: SyncedValue<VillagerData>,
pub villager_data_finalized: SyncedValue<bool>,
}Expand description
Synchronized entity data declared by the vanilla #struct_name layer.
Fields§
§abstract_villager: AbstractVillagerEntityData§villager_data: SyncedValue<VillagerData>§villager_data_finalized: SyncedValue<bool>Implementations§
Source§impl VillagerEntityData
impl VillagerEntityData
Sourcepub fn villager(&self) -> &VillagerEntityData
pub fn villager(&self) -> &VillagerEntityData
Returns the VillagerEntityData layer.
Sourcepub fn villager_mut(&mut self) -> &mut VillagerEntityData
pub fn villager_mut(&mut self) -> &mut VillagerEntityData
Returns the mutable VillagerEntityData layer.
Sourcepub fn abstract_villager(&self) -> &AbstractVillagerEntityData
pub fn abstract_villager(&self) -> &AbstractVillagerEntityData
Returns the AbstractVillagerEntityData layer.
Sourcepub fn abstract_villager_mut(&mut self) -> &mut AbstractVillagerEntityData
pub fn abstract_villager_mut(&mut self) -> &mut AbstractVillagerEntityData
Returns the mutable AbstractVillagerEntityData layer.
Sourcepub fn ageable_mob(&self) -> &AgeableMobEntityData
pub fn ageable_mob(&self) -> &AgeableMobEntityData
Returns the AgeableMobEntityData layer.
Sourcepub fn ageable_mob_mut(&mut self) -> &mut AgeableMobEntityData
pub fn ageable_mob_mut(&mut self) -> &mut AgeableMobEntityData
Returns the mutable AgeableMobEntityData layer.
Sourcepub fn mob(&self) -> &MobEntityData
pub fn mob(&self) -> &MobEntityData
Returns the MobEntityData layer.
Sourcepub fn mob_mut(&mut self) -> &mut MobEntityData
pub fn mob_mut(&mut self) -> &mut MobEntityData
Returns the mutable MobEntityData layer.
Sourcepub fn living_entity(&self) -> &LivingEntityData
pub fn living_entity(&self) -> &LivingEntityData
Returns the LivingEntityData layer.
Sourcepub fn living_entity_mut(&mut self) -> &mut LivingEntityData
pub fn living_entity_mut(&mut self) -> &mut LivingEntityData
Returns the mutable LivingEntityData layer.
Sourcepub fn base(&self) -> &BaseEntityData
pub fn base(&self) -> &BaseEntityData
Returns the BaseEntityData layer.
Sourcepub fn base_mut(&mut self) -> &mut BaseEntityData
pub fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable BaseEntityData layer.
Sourcepub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
pub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
Pack all dirty values for network sync, clearing dirty flags.
Returns None if no values are dirty.
fn pack_dirty_into(&mut self, values: &mut Vec<DataValue>)
Sourcepub fn pack_all(&self) -> Vec<DataValue>
pub fn pack_all(&self) -> Vec<DataValue>
Pack all non-default values (for initial entity spawn).
fn pack_all_into(&self, values: &mut Vec<DataValue>)
Trait Implementations§
Source§impl Clone for VillagerEntityData
impl Clone for VillagerEntityData
Source§fn clone(&self) -> VillagerEntityData
fn clone(&self) -> VillagerEntityData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for VillagerEntityData
impl Debug for VillagerEntityData
Source§impl Default for VillagerEntityData
impl Default for VillagerEntityData
Source§impl VanillaEntityData for VillagerEntityData
impl VanillaEntityData for VillagerEntityData
Source§fn base(&self) -> &BaseEntityData
fn base(&self) -> &BaseEntityData
Returns the shared vanilla base entity-data layer.
Source§fn base_mut(&mut self) -> &mut BaseEntityData
fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable shared vanilla base entity-data layer.
Source§impl VanillaLivingEntityData for VillagerEntityData
impl VanillaLivingEntityData for VillagerEntityData
Source§fn living_entity(&self) -> &LivingEntityData
fn living_entity(&self) -> &LivingEntityData
Returns the vanilla living entity-data layer.
Source§fn living_entity_mut(&mut self) -> &mut LivingEntityData
fn living_entity_mut(&mut self) -> &mut LivingEntityData
Returns the mutable vanilla living entity-data layer.
Auto Trait Implementations§
impl Freeze for VillagerEntityData
impl RefUnwindSafe for VillagerEntityData
impl Send for VillagerEntityData
impl Sync for VillagerEntityData
impl Unpin for VillagerEntityData
impl UnsafeUnpin for VillagerEntityData
impl UnwindSafe for VillagerEntityData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more