pub struct SplashPotionEntityData {
pub throwable_item_projectile: ThrowableItemProjectileEntityData,
}Expand description
Concrete synchronized entity data for vanilla entity splash_potion.
Fields§
§throwable_item_projectile: ThrowableItemProjectileEntityDataImplementations§
Source§impl SplashPotionEntityData
impl SplashPotionEntityData
Sourcepub fn throwable_item_projectile(&self) -> &ThrowableItemProjectileEntityData
pub fn throwable_item_projectile(&self) -> &ThrowableItemProjectileEntityData
Returns the ThrowableItemProjectileEntityData layer.
Sourcepub fn throwable_item_projectile_mut(
&mut self,
) -> &mut ThrowableItemProjectileEntityData
pub fn throwable_item_projectile_mut( &mut self, ) -> &mut ThrowableItemProjectileEntityData
Returns the mutable ThrowableItemProjectileEntityData layer.
Sourcepub fn base(&self) -> &BaseEntityData
pub fn base(&self) -> &BaseEntityData
Returns the BaseEntityData layer.
Sourcepub fn base_mut(&mut self) -> &mut BaseEntityData
pub fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable BaseEntityData layer.
Sourcepub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
pub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
Pack all dirty values for network sync, clearing dirty flags.
Returns None if no values are dirty.
Trait Implementations§
Source§impl Clone for SplashPotionEntityData
impl Clone for SplashPotionEntityData
Source§fn clone(&self) -> SplashPotionEntityData
fn clone(&self) -> SplashPotionEntityData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SplashPotionEntityData
impl Debug for SplashPotionEntityData
Source§impl Default for SplashPotionEntityData
impl Default for SplashPotionEntityData
Source§impl VanillaEntityData for SplashPotionEntityData
impl VanillaEntityData for SplashPotionEntityData
Source§fn base(&self) -> &BaseEntityData
fn base(&self) -> &BaseEntityData
Returns the shared vanilla base entity-data layer.
Source§fn base_mut(&mut self) -> &mut BaseEntityData
fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable shared vanilla base entity-data layer.
Auto Trait Implementations§
impl Freeze for SplashPotionEntityData
impl RefUnwindSafe for SplashPotionEntityData
impl Send for SplashPotionEntityData
impl Sync for SplashPotionEntityData
impl Unpin for SplashPotionEntityData
impl UnsafeUnpin for SplashPotionEntityData
impl UnwindSafe for SplashPotionEntityData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more