pub struct ThrowableItemProjectileEntityData {
pub base: BaseEntityData,
pub item_stack: SyncedValue<ItemStack>,
}Expand description
Synchronized entity data declared by the vanilla #struct_name layer.
Fields§
§base: BaseEntityData§item_stack: SyncedValue<ItemStack>Implementations§
Source§impl ThrowableItemProjectileEntityData
impl ThrowableItemProjectileEntityData
Sourcepub fn throwable_item_projectile(&self) -> &ThrowableItemProjectileEntityData
pub fn throwable_item_projectile(&self) -> &ThrowableItemProjectileEntityData
Returns the ThrowableItemProjectileEntityData layer.
Sourcepub fn throwable_item_projectile_mut(
&mut self,
) -> &mut ThrowableItemProjectileEntityData
pub fn throwable_item_projectile_mut( &mut self, ) -> &mut ThrowableItemProjectileEntityData
Returns the mutable ThrowableItemProjectileEntityData layer.
Sourcepub fn base(&self) -> &BaseEntityData
pub fn base(&self) -> &BaseEntityData
Returns the BaseEntityData layer.
Sourcepub fn base_mut(&mut self) -> &mut BaseEntityData
pub fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable BaseEntityData layer.
Sourcepub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
pub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
Pack all dirty values for network sync, clearing dirty flags.
Returns None if no values are dirty.
fn pack_dirty_into(&mut self, values: &mut Vec<DataValue>)
Sourcepub fn pack_all(&self) -> Vec<DataValue>
pub fn pack_all(&self) -> Vec<DataValue>
Pack all non-default values (for initial entity spawn).
fn pack_all_into(&self, values: &mut Vec<DataValue>)
Trait Implementations§
Source§impl Clone for ThrowableItemProjectileEntityData
impl Clone for ThrowableItemProjectileEntityData
Source§fn clone(&self) -> ThrowableItemProjectileEntityData
fn clone(&self) -> ThrowableItemProjectileEntityData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl VanillaEntityData for ThrowableItemProjectileEntityData
impl VanillaEntityData for ThrowableItemProjectileEntityData
Source§fn base(&self) -> &BaseEntityData
fn base(&self) -> &BaseEntityData
Returns the shared vanilla base entity-data layer.
Source§fn base_mut(&mut self) -> &mut BaseEntityData
fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable shared vanilla base entity-data layer.
Auto Trait Implementations§
impl Freeze for ThrowableItemProjectileEntityData
impl RefUnwindSafe for ThrowableItemProjectileEntityData
impl Send for ThrowableItemProjectileEntityData
impl Sync for ThrowableItemProjectileEntityData
impl Unpin for ThrowableItemProjectileEntityData
impl UnsafeUnpin for ThrowableItemProjectileEntityData
impl UnwindSafe for ThrowableItemProjectileEntityData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more