pub struct RavagerEntityData {
pub raider: RaiderEntityData,
}Expand description
Concrete synchronized entity data for vanilla entity ravager.
Fields§
§raider: RaiderEntityDataImplementations§
Source§impl RavagerEntityData
impl RavagerEntityData
Sourcepub fn raider(&self) -> &RaiderEntityData
pub fn raider(&self) -> &RaiderEntityData
Returns the RaiderEntityData layer.
Sourcepub fn raider_mut(&mut self) -> &mut RaiderEntityData
pub fn raider_mut(&mut self) -> &mut RaiderEntityData
Returns the mutable RaiderEntityData layer.
Sourcepub fn mob(&self) -> &MobEntityData
pub fn mob(&self) -> &MobEntityData
Returns the MobEntityData layer.
Sourcepub fn mob_mut(&mut self) -> &mut MobEntityData
pub fn mob_mut(&mut self) -> &mut MobEntityData
Returns the mutable MobEntityData layer.
Sourcepub fn living_entity(&self) -> &LivingEntityData
pub fn living_entity(&self) -> &LivingEntityData
Returns the LivingEntityData layer.
Sourcepub fn living_entity_mut(&mut self) -> &mut LivingEntityData
pub fn living_entity_mut(&mut self) -> &mut LivingEntityData
Returns the mutable LivingEntityData layer.
Sourcepub fn base(&self) -> &BaseEntityData
pub fn base(&self) -> &BaseEntityData
Returns the BaseEntityData layer.
Sourcepub fn base_mut(&mut self) -> &mut BaseEntityData
pub fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable BaseEntityData layer.
Sourcepub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
pub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
Pack all dirty values for network sync, clearing dirty flags.
Returns None if no values are dirty.
Trait Implementations§
Source§impl Clone for RavagerEntityData
impl Clone for RavagerEntityData
Source§fn clone(&self) -> RavagerEntityData
fn clone(&self) -> RavagerEntityData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RavagerEntityData
impl Debug for RavagerEntityData
Source§impl Default for RavagerEntityData
impl Default for RavagerEntityData
Source§impl VanillaEntityData for RavagerEntityData
impl VanillaEntityData for RavagerEntityData
Source§fn base(&self) -> &BaseEntityData
fn base(&self) -> &BaseEntityData
Returns the shared vanilla base entity-data layer.
Source§fn base_mut(&mut self) -> &mut BaseEntityData
fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable shared vanilla base entity-data layer.
Source§impl VanillaLivingEntityData for RavagerEntityData
impl VanillaLivingEntityData for RavagerEntityData
Source§fn living_entity(&self) -> &LivingEntityData
fn living_entity(&self) -> &LivingEntityData
Returns the vanilla living entity-data layer.
Source§fn living_entity_mut(&mut self) -> &mut LivingEntityData
fn living_entity_mut(&mut self) -> &mut LivingEntityData
Returns the mutable vanilla living entity-data layer.
Auto Trait Implementations§
impl Freeze for RavagerEntityData
impl RefUnwindSafe for RavagerEntityData
impl Send for RavagerEntityData
impl Sync for RavagerEntityData
impl Unpin for RavagerEntityData
impl UnsafeUnpin for RavagerEntityData
impl UnwindSafe for RavagerEntityData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more