pub struct HoglinEntityData {
pub ageable_mob: AgeableMobEntityData,
pub immune_to_zombification: SyncedValue<bool>,
}Expand description
Synchronized entity data declared by the vanilla #struct_name layer.
Fields§
§ageable_mob: AgeableMobEntityData§immune_to_zombification: SyncedValue<bool>Implementations§
Source§impl HoglinEntityData
impl HoglinEntityData
Sourcepub fn hoglin(&self) -> &HoglinEntityData
pub fn hoglin(&self) -> &HoglinEntityData
Returns the HoglinEntityData layer.
Sourcepub fn hoglin_mut(&mut self) -> &mut HoglinEntityData
pub fn hoglin_mut(&mut self) -> &mut HoglinEntityData
Returns the mutable HoglinEntityData layer.
Sourcepub fn ageable_mob(&self) -> &AgeableMobEntityData
pub fn ageable_mob(&self) -> &AgeableMobEntityData
Returns the AgeableMobEntityData layer.
Sourcepub fn ageable_mob_mut(&mut self) -> &mut AgeableMobEntityData
pub fn ageable_mob_mut(&mut self) -> &mut AgeableMobEntityData
Returns the mutable AgeableMobEntityData layer.
Sourcepub fn mob(&self) -> &MobEntityData
pub fn mob(&self) -> &MobEntityData
Returns the MobEntityData layer.
Sourcepub fn mob_mut(&mut self) -> &mut MobEntityData
pub fn mob_mut(&mut self) -> &mut MobEntityData
Returns the mutable MobEntityData layer.
Sourcepub fn living_entity(&self) -> &LivingEntityData
pub fn living_entity(&self) -> &LivingEntityData
Returns the LivingEntityData layer.
Sourcepub fn living_entity_mut(&mut self) -> &mut LivingEntityData
pub fn living_entity_mut(&mut self) -> &mut LivingEntityData
Returns the mutable LivingEntityData layer.
Sourcepub fn base(&self) -> &BaseEntityData
pub fn base(&self) -> &BaseEntityData
Returns the BaseEntityData layer.
Sourcepub fn base_mut(&mut self) -> &mut BaseEntityData
pub fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable BaseEntityData layer.
Sourcepub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
pub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
Pack all dirty values for network sync, clearing dirty flags.
Returns None if no values are dirty.
fn pack_dirty_into(&mut self, values: &mut Vec<DataValue>)
Sourcepub fn pack_all(&self) -> Vec<DataValue>
pub fn pack_all(&self) -> Vec<DataValue>
Pack all non-default values (for initial entity spawn).
fn pack_all_into(&self, values: &mut Vec<DataValue>)
Trait Implementations§
Source§impl Clone for HoglinEntityData
impl Clone for HoglinEntityData
Source§fn clone(&self) -> HoglinEntityData
fn clone(&self) -> HoglinEntityData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for HoglinEntityData
impl Debug for HoglinEntityData
Source§impl Default for HoglinEntityData
impl Default for HoglinEntityData
Source§impl VanillaEntityData for HoglinEntityData
impl VanillaEntityData for HoglinEntityData
Source§fn base(&self) -> &BaseEntityData
fn base(&self) -> &BaseEntityData
Returns the shared vanilla base entity-data layer.
Source§fn base_mut(&mut self) -> &mut BaseEntityData
fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable shared vanilla base entity-data layer.
Source§impl VanillaLivingEntityData for HoglinEntityData
impl VanillaLivingEntityData for HoglinEntityData
Source§fn living_entity(&self) -> &LivingEntityData
fn living_entity(&self) -> &LivingEntityData
Returns the vanilla living entity-data layer.
Source§fn living_entity_mut(&mut self) -> &mut LivingEntityData
fn living_entity_mut(&mut self) -> &mut LivingEntityData
Returns the mutable vanilla living entity-data layer.
Auto Trait Implementations§
impl Freeze for HoglinEntityData
impl RefUnwindSafe for HoglinEntityData
impl Send for HoglinEntityData
impl Sync for HoglinEntityData
impl Unpin for HoglinEntityData
impl UnsafeUnpin for HoglinEntityData
impl UnwindSafe for HoglinEntityData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more