pub struct GuardianEntityData {
pub mob: MobEntityData,
pub id_moving: SyncedValue<bool>,
pub id_attack_target: SyncedValue<i32>,
}Expand description
Synchronized entity data declared by the vanilla #struct_name layer.
Fields§
§mob: MobEntityData§id_moving: SyncedValue<bool>§id_attack_target: SyncedValue<i32>Implementations§
Source§impl GuardianEntityData
impl GuardianEntityData
Sourcepub fn guardian(&self) -> &GuardianEntityData
pub fn guardian(&self) -> &GuardianEntityData
Returns the GuardianEntityData layer.
Sourcepub fn guardian_mut(&mut self) -> &mut GuardianEntityData
pub fn guardian_mut(&mut self) -> &mut GuardianEntityData
Returns the mutable GuardianEntityData layer.
Sourcepub fn mob(&self) -> &MobEntityData
pub fn mob(&self) -> &MobEntityData
Returns the MobEntityData layer.
Sourcepub fn mob_mut(&mut self) -> &mut MobEntityData
pub fn mob_mut(&mut self) -> &mut MobEntityData
Returns the mutable MobEntityData layer.
Sourcepub fn living_entity(&self) -> &LivingEntityData
pub fn living_entity(&self) -> &LivingEntityData
Returns the LivingEntityData layer.
Sourcepub fn living_entity_mut(&mut self) -> &mut LivingEntityData
pub fn living_entity_mut(&mut self) -> &mut LivingEntityData
Returns the mutable LivingEntityData layer.
Sourcepub fn base(&self) -> &BaseEntityData
pub fn base(&self) -> &BaseEntityData
Returns the BaseEntityData layer.
Sourcepub fn base_mut(&mut self) -> &mut BaseEntityData
pub fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable BaseEntityData layer.
Sourcepub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
pub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
Pack all dirty values for network sync, clearing dirty flags.
Returns None if no values are dirty.
fn pack_dirty_into(&mut self, values: &mut Vec<DataValue>)
Sourcepub fn pack_all(&self) -> Vec<DataValue>
pub fn pack_all(&self) -> Vec<DataValue>
Pack all non-default values (for initial entity spawn).
fn pack_all_into(&self, values: &mut Vec<DataValue>)
Trait Implementations§
Source§impl Clone for GuardianEntityData
impl Clone for GuardianEntityData
Source§fn clone(&self) -> GuardianEntityData
fn clone(&self) -> GuardianEntityData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GuardianEntityData
impl Debug for GuardianEntityData
Source§impl Default for GuardianEntityData
impl Default for GuardianEntityData
Source§impl VanillaEntityData for GuardianEntityData
impl VanillaEntityData for GuardianEntityData
Source§fn base(&self) -> &BaseEntityData
fn base(&self) -> &BaseEntityData
Returns the shared vanilla base entity-data layer.
Source§fn base_mut(&mut self) -> &mut BaseEntityData
fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable shared vanilla base entity-data layer.
Source§impl VanillaLivingEntityData for GuardianEntityData
impl VanillaLivingEntityData for GuardianEntityData
Source§fn living_entity(&self) -> &LivingEntityData
fn living_entity(&self) -> &LivingEntityData
Returns the vanilla living entity-data layer.
Source§fn living_entity_mut(&mut self) -> &mut LivingEntityData
fn living_entity_mut(&mut self) -> &mut LivingEntityData
Returns the mutable vanilla living entity-data layer.
Auto Trait Implementations§
impl Freeze for GuardianEntityData
impl RefUnwindSafe for GuardianEntityData
impl Send for GuardianEntityData
impl Sync for GuardianEntityData
impl Unpin for GuardianEntityData
impl UnsafeUnpin for GuardianEntityData
impl UnwindSafe for GuardianEntityData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more