pub struct ExperienceBottleEntityData {
pub throwable_item_projectile: ThrowableItemProjectileEntityData,
}Expand description
Concrete synchronized entity data for vanilla entity experience_bottle.
Fields§
§throwable_item_projectile: ThrowableItemProjectileEntityDataImplementations§
Source§impl ExperienceBottleEntityData
impl ExperienceBottleEntityData
Sourcepub fn throwable_item_projectile(&self) -> &ThrowableItemProjectileEntityData
pub fn throwable_item_projectile(&self) -> &ThrowableItemProjectileEntityData
Returns the ThrowableItemProjectileEntityData layer.
Sourcepub fn throwable_item_projectile_mut(
&mut self,
) -> &mut ThrowableItemProjectileEntityData
pub fn throwable_item_projectile_mut( &mut self, ) -> &mut ThrowableItemProjectileEntityData
Returns the mutable ThrowableItemProjectileEntityData layer.
Sourcepub fn base(&self) -> &BaseEntityData
pub fn base(&self) -> &BaseEntityData
Returns the BaseEntityData layer.
Sourcepub fn base_mut(&mut self) -> &mut BaseEntityData
pub fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable BaseEntityData layer.
Sourcepub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
pub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
Pack all dirty values for network sync, clearing dirty flags.
Returns None if no values are dirty.
Trait Implementations§
Source§impl Clone for ExperienceBottleEntityData
impl Clone for ExperienceBottleEntityData
Source§fn clone(&self) -> ExperienceBottleEntityData
fn clone(&self) -> ExperienceBottleEntityData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ExperienceBottleEntityData
impl Debug for ExperienceBottleEntityData
Source§impl Default for ExperienceBottleEntityData
impl Default for ExperienceBottleEntityData
Source§impl VanillaEntityData for ExperienceBottleEntityData
impl VanillaEntityData for ExperienceBottleEntityData
Source§fn base(&self) -> &BaseEntityData
fn base(&self) -> &BaseEntityData
Returns the shared vanilla base entity-data layer.
Source§fn base_mut(&mut self) -> &mut BaseEntityData
fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable shared vanilla base entity-data layer.
Auto Trait Implementations§
impl Freeze for ExperienceBottleEntityData
impl RefUnwindSafe for ExperienceBottleEntityData
impl Send for ExperienceBottleEntityData
impl Sync for ExperienceBottleEntityData
impl Unpin for ExperienceBottleEntityData
impl UnsafeUnpin for ExperienceBottleEntityData
impl UnwindSafe for ExperienceBottleEntityData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more