pub struct EvokerEntityData {
pub spellcaster_illager: SpellcasterIllagerEntityData,
}Expand description
Concrete synchronized entity data for vanilla entity evoker.
Fields§
§spellcaster_illager: SpellcasterIllagerEntityDataImplementations§
Source§impl EvokerEntityData
impl EvokerEntityData
Sourcepub fn spellcaster_illager(&self) -> &SpellcasterIllagerEntityData
pub fn spellcaster_illager(&self) -> &SpellcasterIllagerEntityData
Returns the SpellcasterIllagerEntityData layer.
Sourcepub fn spellcaster_illager_mut(&mut self) -> &mut SpellcasterIllagerEntityData
pub fn spellcaster_illager_mut(&mut self) -> &mut SpellcasterIllagerEntityData
Returns the mutable SpellcasterIllagerEntityData layer.
Sourcepub fn raider(&self) -> &RaiderEntityData
pub fn raider(&self) -> &RaiderEntityData
Returns the RaiderEntityData layer.
Sourcepub fn raider_mut(&mut self) -> &mut RaiderEntityData
pub fn raider_mut(&mut self) -> &mut RaiderEntityData
Returns the mutable RaiderEntityData layer.
Sourcepub fn mob(&self) -> &MobEntityData
pub fn mob(&self) -> &MobEntityData
Returns the MobEntityData layer.
Sourcepub fn mob_mut(&mut self) -> &mut MobEntityData
pub fn mob_mut(&mut self) -> &mut MobEntityData
Returns the mutable MobEntityData layer.
Sourcepub fn living_entity(&self) -> &LivingEntityData
pub fn living_entity(&self) -> &LivingEntityData
Returns the LivingEntityData layer.
Sourcepub fn living_entity_mut(&mut self) -> &mut LivingEntityData
pub fn living_entity_mut(&mut self) -> &mut LivingEntityData
Returns the mutable LivingEntityData layer.
Sourcepub fn base(&self) -> &BaseEntityData
pub fn base(&self) -> &BaseEntityData
Returns the BaseEntityData layer.
Sourcepub fn base_mut(&mut self) -> &mut BaseEntityData
pub fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable BaseEntityData layer.
Sourcepub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
pub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
Pack all dirty values for network sync, clearing dirty flags.
Returns None if no values are dirty.
Trait Implementations§
Source§impl Clone for EvokerEntityData
impl Clone for EvokerEntityData
Source§fn clone(&self) -> EvokerEntityData
fn clone(&self) -> EvokerEntityData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EvokerEntityData
impl Debug for EvokerEntityData
Source§impl Default for EvokerEntityData
impl Default for EvokerEntityData
Source§impl VanillaEntityData for EvokerEntityData
impl VanillaEntityData for EvokerEntityData
Source§fn base(&self) -> &BaseEntityData
fn base(&self) -> &BaseEntityData
Returns the shared vanilla base entity-data layer.
Source§fn base_mut(&mut self) -> &mut BaseEntityData
fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable shared vanilla base entity-data layer.
Source§impl VanillaLivingEntityData for EvokerEntityData
impl VanillaLivingEntityData for EvokerEntityData
Source§fn living_entity(&self) -> &LivingEntityData
fn living_entity(&self) -> &LivingEntityData
Returns the vanilla living entity-data layer.
Source§fn living_entity_mut(&mut self) -> &mut LivingEntityData
fn living_entity_mut(&mut self) -> &mut LivingEntityData
Returns the mutable vanilla living entity-data layer.
Auto Trait Implementations§
impl Freeze for EvokerEntityData
impl RefUnwindSafe for EvokerEntityData
impl Send for EvokerEntityData
impl Sync for EvokerEntityData
impl Unpin for EvokerEntityData
impl UnsafeUnpin for EvokerEntityData
impl UnwindSafe for EvokerEntityData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more