pub struct CreakingEntityData {
pub mob: MobEntityData,
pub can_move: SyncedValue<bool>,
pub is_active: SyncedValue<bool>,
pub is_tearing_down: SyncedValue<bool>,
pub home_pos: SyncedValue<Option<BlockPos>>,
}Expand description
Synchronized entity data declared by the vanilla #struct_name layer.
Fields§
§mob: MobEntityData§can_move: SyncedValue<bool>§is_active: SyncedValue<bool>§is_tearing_down: SyncedValue<bool>§home_pos: SyncedValue<Option<BlockPos>>Implementations§
Source§impl CreakingEntityData
impl CreakingEntityData
Sourcepub fn creaking(&self) -> &CreakingEntityData
pub fn creaking(&self) -> &CreakingEntityData
Returns the CreakingEntityData layer.
Sourcepub fn creaking_mut(&mut self) -> &mut CreakingEntityData
pub fn creaking_mut(&mut self) -> &mut CreakingEntityData
Returns the mutable CreakingEntityData layer.
Sourcepub fn mob(&self) -> &MobEntityData
pub fn mob(&self) -> &MobEntityData
Returns the MobEntityData layer.
Sourcepub fn mob_mut(&mut self) -> &mut MobEntityData
pub fn mob_mut(&mut self) -> &mut MobEntityData
Returns the mutable MobEntityData layer.
Sourcepub fn living_entity(&self) -> &LivingEntityData
pub fn living_entity(&self) -> &LivingEntityData
Returns the LivingEntityData layer.
Sourcepub fn living_entity_mut(&mut self) -> &mut LivingEntityData
pub fn living_entity_mut(&mut self) -> &mut LivingEntityData
Returns the mutable LivingEntityData layer.
Sourcepub fn base(&self) -> &BaseEntityData
pub fn base(&self) -> &BaseEntityData
Returns the BaseEntityData layer.
Sourcepub fn base_mut(&mut self) -> &mut BaseEntityData
pub fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable BaseEntityData layer.
Sourcepub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
pub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
Pack all dirty values for network sync, clearing dirty flags.
Returns None if no values are dirty.
fn pack_dirty_into(&mut self, values: &mut Vec<DataValue>)
Sourcepub fn pack_all(&self) -> Vec<DataValue>
pub fn pack_all(&self) -> Vec<DataValue>
Pack all non-default values (for initial entity spawn).
fn pack_all_into(&self, values: &mut Vec<DataValue>)
Trait Implementations§
Source§impl Clone for CreakingEntityData
impl Clone for CreakingEntityData
Source§fn clone(&self) -> CreakingEntityData
fn clone(&self) -> CreakingEntityData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CreakingEntityData
impl Debug for CreakingEntityData
Source§impl Default for CreakingEntityData
impl Default for CreakingEntityData
Source§impl VanillaEntityData for CreakingEntityData
impl VanillaEntityData for CreakingEntityData
Source§fn base(&self) -> &BaseEntityData
fn base(&self) -> &BaseEntityData
Returns the shared vanilla base entity-data layer.
Source§fn base_mut(&mut self) -> &mut BaseEntityData
fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable shared vanilla base entity-data layer.
Source§impl VanillaLivingEntityData for CreakingEntityData
impl VanillaLivingEntityData for CreakingEntityData
Source§fn living_entity(&self) -> &LivingEntityData
fn living_entity(&self) -> &LivingEntityData
Returns the vanilla living entity-data layer.
Source§fn living_entity_mut(&mut self) -> &mut LivingEntityData
fn living_entity_mut(&mut self) -> &mut LivingEntityData
Returns the mutable vanilla living entity-data layer.
Auto Trait Implementations§
impl Freeze for CreakingEntityData
impl RefUnwindSafe for CreakingEntityData
impl Send for CreakingEntityData
impl Sync for CreakingEntityData
impl Unpin for CreakingEntityData
impl UnsafeUnpin for CreakingEntityData
impl UnwindSafe for CreakingEntityData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more