pub struct CodEntityData {
pub abstract_fish: AbstractFishEntityData,
}Expand description
Concrete synchronized entity data for vanilla entity cod.
Fields§
§abstract_fish: AbstractFishEntityDataImplementations§
Source§impl CodEntityData
impl CodEntityData
Sourcepub fn abstract_fish(&self) -> &AbstractFishEntityData
pub fn abstract_fish(&self) -> &AbstractFishEntityData
Returns the AbstractFishEntityData layer.
Sourcepub fn abstract_fish_mut(&mut self) -> &mut AbstractFishEntityData
pub fn abstract_fish_mut(&mut self) -> &mut AbstractFishEntityData
Returns the mutable AbstractFishEntityData layer.
Sourcepub fn mob(&self) -> &MobEntityData
pub fn mob(&self) -> &MobEntityData
Returns the MobEntityData layer.
Sourcepub fn mob_mut(&mut self) -> &mut MobEntityData
pub fn mob_mut(&mut self) -> &mut MobEntityData
Returns the mutable MobEntityData layer.
Sourcepub fn living_entity(&self) -> &LivingEntityData
pub fn living_entity(&self) -> &LivingEntityData
Returns the LivingEntityData layer.
Sourcepub fn living_entity_mut(&mut self) -> &mut LivingEntityData
pub fn living_entity_mut(&mut self) -> &mut LivingEntityData
Returns the mutable LivingEntityData layer.
Sourcepub fn base(&self) -> &BaseEntityData
pub fn base(&self) -> &BaseEntityData
Returns the BaseEntityData layer.
Sourcepub fn base_mut(&mut self) -> &mut BaseEntityData
pub fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable BaseEntityData layer.
Sourcepub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
pub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
Pack all dirty values for network sync, clearing dirty flags.
Returns None if no values are dirty.
Trait Implementations§
Source§impl Clone for CodEntityData
impl Clone for CodEntityData
Source§fn clone(&self) -> CodEntityData
fn clone(&self) -> CodEntityData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CodEntityData
impl Debug for CodEntityData
Source§impl Default for CodEntityData
impl Default for CodEntityData
Source§impl VanillaEntityData for CodEntityData
impl VanillaEntityData for CodEntityData
Source§fn base(&self) -> &BaseEntityData
fn base(&self) -> &BaseEntityData
Returns the shared vanilla base entity-data layer.
Source§fn base_mut(&mut self) -> &mut BaseEntityData
fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable shared vanilla base entity-data layer.
Source§impl VanillaLivingEntityData for CodEntityData
impl VanillaLivingEntityData for CodEntityData
Source§fn living_entity(&self) -> &LivingEntityData
fn living_entity(&self) -> &LivingEntityData
Returns the vanilla living entity-data layer.
Source§fn living_entity_mut(&mut self) -> &mut LivingEntityData
fn living_entity_mut(&mut self) -> &mut LivingEntityData
Returns the mutable vanilla living entity-data layer.
Auto Trait Implementations§
impl Freeze for CodEntityData
impl RefUnwindSafe for CodEntityData
impl Send for CodEntityData
impl Sync for CodEntityData
impl Unpin for CodEntityData
impl UnsafeUnpin for CodEntityData
impl UnwindSafe for CodEntityData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more