pub struct AbstractBoatEntityData {
pub vehicle_entity: VehicleEntityData,
pub id_paddle_left: SyncedValue<bool>,
pub id_paddle_right: SyncedValue<bool>,
pub id_bubble_time: SyncedValue<i32>,
}Expand description
Synchronized entity data declared by the vanilla #struct_name layer.
Fields§
§vehicle_entity: VehicleEntityData§id_paddle_left: SyncedValue<bool>§id_paddle_right: SyncedValue<bool>§id_bubble_time: SyncedValue<i32>Implementations§
Source§impl AbstractBoatEntityData
impl AbstractBoatEntityData
Sourcepub fn abstract_boat(&self) -> &AbstractBoatEntityData
pub fn abstract_boat(&self) -> &AbstractBoatEntityData
Returns the AbstractBoatEntityData layer.
Sourcepub fn abstract_boat_mut(&mut self) -> &mut AbstractBoatEntityData
pub fn abstract_boat_mut(&mut self) -> &mut AbstractBoatEntityData
Returns the mutable AbstractBoatEntityData layer.
Sourcepub fn vehicle_entity(&self) -> &VehicleEntityData
pub fn vehicle_entity(&self) -> &VehicleEntityData
Returns the VehicleEntityData layer.
Sourcepub fn vehicle_entity_mut(&mut self) -> &mut VehicleEntityData
pub fn vehicle_entity_mut(&mut self) -> &mut VehicleEntityData
Returns the mutable VehicleEntityData layer.
Sourcepub fn base(&self) -> &BaseEntityData
pub fn base(&self) -> &BaseEntityData
Returns the BaseEntityData layer.
Sourcepub fn base_mut(&mut self) -> &mut BaseEntityData
pub fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable BaseEntityData layer.
Sourcepub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
pub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
Pack all dirty values for network sync, clearing dirty flags.
Returns None if no values are dirty.
fn pack_dirty_into(&mut self, values: &mut Vec<DataValue>)
Sourcepub fn pack_all(&self) -> Vec<DataValue>
pub fn pack_all(&self) -> Vec<DataValue>
Pack all non-default values (for initial entity spawn).
fn pack_all_into(&self, values: &mut Vec<DataValue>)
Trait Implementations§
Source§impl Clone for AbstractBoatEntityData
impl Clone for AbstractBoatEntityData
Source§fn clone(&self) -> AbstractBoatEntityData
fn clone(&self) -> AbstractBoatEntityData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AbstractBoatEntityData
impl Debug for AbstractBoatEntityData
Source§impl Default for AbstractBoatEntityData
impl Default for AbstractBoatEntityData
Source§impl VanillaEntityData for AbstractBoatEntityData
impl VanillaEntityData for AbstractBoatEntityData
Source§fn base(&self) -> &BaseEntityData
fn base(&self) -> &BaseEntityData
Returns the shared vanilla base entity-data layer.
Source§fn base_mut(&mut self) -> &mut BaseEntityData
fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable shared vanilla base entity-data layer.
Auto Trait Implementations§
impl Freeze for AbstractBoatEntityData
impl RefUnwindSafe for AbstractBoatEntityData
impl Send for AbstractBoatEntityData
impl Sync for AbstractBoatEntityData
impl Unpin for AbstractBoatEntityData
impl UnsafeUnpin for AbstractBoatEntityData
impl UnwindSafe for AbstractBoatEntityData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more