pub struct ItemDisplayEntityData {
pub display: DisplayEntityData,
pub item_stack: SyncedValue<ItemStack>,
pub item_display: SyncedValue<i8>,
}Expand description
Synchronized entity data declared by the vanilla #struct_name layer.
Fields§
§display: DisplayEntityData§item_stack: SyncedValue<ItemStack>§item_display: SyncedValue<i8>Implementations§
Source§impl ItemDisplayEntityData
impl ItemDisplayEntityData
Sourcepub fn item_display(&self) -> &ItemDisplayEntityData
pub fn item_display(&self) -> &ItemDisplayEntityData
Returns the ItemDisplayEntityData layer.
Sourcepub fn item_display_mut(&mut self) -> &mut ItemDisplayEntityData
pub fn item_display_mut(&mut self) -> &mut ItemDisplayEntityData
Returns the mutable ItemDisplayEntityData layer.
Sourcepub fn display(&self) -> &DisplayEntityData
pub fn display(&self) -> &DisplayEntityData
Returns the DisplayEntityData layer.
Sourcepub fn display_mut(&mut self) -> &mut DisplayEntityData
pub fn display_mut(&mut self) -> &mut DisplayEntityData
Returns the mutable DisplayEntityData layer.
Sourcepub fn base(&self) -> &BaseEntityData
pub fn base(&self) -> &BaseEntityData
Returns the BaseEntityData layer.
Sourcepub fn base_mut(&mut self) -> &mut BaseEntityData
pub fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable BaseEntityData layer.
Sourcepub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
pub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
Pack all dirty values for network sync, clearing dirty flags.
Returns None if no values are dirty.
fn pack_dirty_into(&mut self, values: &mut Vec<DataValue>)
Sourcepub fn pack_all(&self) -> Vec<DataValue>
pub fn pack_all(&self) -> Vec<DataValue>
Pack all non-default values (for initial entity spawn).
fn pack_all_into(&self, values: &mut Vec<DataValue>)
Trait Implementations§
Source§impl Clone for ItemDisplayEntityData
impl Clone for ItemDisplayEntityData
Source§fn clone(&self) -> ItemDisplayEntityData
fn clone(&self) -> ItemDisplayEntityData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ItemDisplayEntityData
impl Debug for ItemDisplayEntityData
Source§impl Default for ItemDisplayEntityData
impl Default for ItemDisplayEntityData
Source§impl VanillaEntityData for ItemDisplayEntityData
impl VanillaEntityData for ItemDisplayEntityData
Source§fn base(&self) -> &BaseEntityData
fn base(&self) -> &BaseEntityData
Returns the shared vanilla base entity-data layer.
Source§fn base_mut(&mut self) -> &mut BaseEntityData
fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable shared vanilla base entity-data layer.
Auto Trait Implementations§
impl Freeze for ItemDisplayEntityData
impl RefUnwindSafe for ItemDisplayEntityData
impl Send for ItemDisplayEntityData
impl Sync for ItemDisplayEntityData
impl Unpin for ItemDisplayEntityData
impl UnsafeUnpin for ItemDisplayEntityData
impl UnwindSafe for ItemDisplayEntityData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more