pub struct HangingEntityData {
pub base: BaseEntityData,
pub direction: SyncedValue<Direction>,
}Expand description
Synchronized entity data declared by the vanilla #struct_name layer.
Fields§
§base: BaseEntityData§direction: SyncedValue<Direction>Implementations§
Source§impl HangingEntityData
impl HangingEntityData
Sourcepub fn hanging_entity(&self) -> &HangingEntityData
pub fn hanging_entity(&self) -> &HangingEntityData
Returns the HangingEntityData layer.
Sourcepub fn hanging_entity_mut(&mut self) -> &mut HangingEntityData
pub fn hanging_entity_mut(&mut self) -> &mut HangingEntityData
Returns the mutable HangingEntityData layer.
Sourcepub fn base(&self) -> &BaseEntityData
pub fn base(&self) -> &BaseEntityData
Returns the BaseEntityData layer.
Sourcepub fn base_mut(&mut self) -> &mut BaseEntityData
pub fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable BaseEntityData layer.
Sourcepub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
pub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
Pack all dirty values for network sync, clearing dirty flags.
Returns None if no values are dirty.
fn pack_dirty_into(&mut self, values: &mut Vec<DataValue>)
Sourcepub fn pack_all(&self) -> Vec<DataValue>
pub fn pack_all(&self) -> Vec<DataValue>
Pack all non-default values (for initial entity spawn).
fn pack_all_into(&self, values: &mut Vec<DataValue>)
Trait Implementations§
Source§impl Clone for HangingEntityData
impl Clone for HangingEntityData
Source§fn clone(&self) -> HangingEntityData
fn clone(&self) -> HangingEntityData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for HangingEntityData
impl Debug for HangingEntityData
Source§impl Default for HangingEntityData
impl Default for HangingEntityData
Source§impl VanillaEntityData for HangingEntityData
impl VanillaEntityData for HangingEntityData
Source§fn base(&self) -> &BaseEntityData
fn base(&self) -> &BaseEntityData
Returns the shared vanilla base entity-data layer.
Source§fn base_mut(&mut self) -> &mut BaseEntityData
fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable shared vanilla base entity-data layer.
Auto Trait Implementations§
impl Freeze for HangingEntityData
impl RefUnwindSafe for HangingEntityData
impl Send for HangingEntityData
impl Sync for HangingEntityData
impl Unpin for HangingEntityData
impl UnsafeUnpin for HangingEntityData
impl UnwindSafe for HangingEntityData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more