pub struct FishingHookEntityData {
pub base: BaseEntityData,
pub hooked_entity: SyncedValue<i32>,
pub biting: SyncedValue<bool>,
}Expand description
Synchronized entity data declared by the vanilla #struct_name layer.
Fields§
§base: BaseEntityData§hooked_entity: SyncedValue<i32>§biting: SyncedValue<bool>Implementations§
Source§impl FishingHookEntityData
impl FishingHookEntityData
Sourcepub fn fishing_hook(&self) -> &FishingHookEntityData
pub fn fishing_hook(&self) -> &FishingHookEntityData
Returns the FishingHookEntityData layer.
Sourcepub fn fishing_hook_mut(&mut self) -> &mut FishingHookEntityData
pub fn fishing_hook_mut(&mut self) -> &mut FishingHookEntityData
Returns the mutable FishingHookEntityData layer.
Sourcepub fn base(&self) -> &BaseEntityData
pub fn base(&self) -> &BaseEntityData
Returns the BaseEntityData layer.
Sourcepub fn base_mut(&mut self) -> &mut BaseEntityData
pub fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable BaseEntityData layer.
Sourcepub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
pub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
Pack all dirty values for network sync, clearing dirty flags.
Returns None if no values are dirty.
fn pack_dirty_into(&mut self, values: &mut Vec<DataValue>)
Sourcepub fn pack_all(&self) -> Vec<DataValue>
pub fn pack_all(&self) -> Vec<DataValue>
Pack all non-default values (for initial entity spawn).
fn pack_all_into(&self, values: &mut Vec<DataValue>)
Trait Implementations§
Source§impl Clone for FishingHookEntityData
impl Clone for FishingHookEntityData
Source§fn clone(&self) -> FishingHookEntityData
fn clone(&self) -> FishingHookEntityData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FishingHookEntityData
impl Debug for FishingHookEntityData
Source§impl Default for FishingHookEntityData
impl Default for FishingHookEntityData
Source§impl VanillaEntityData for FishingHookEntityData
impl VanillaEntityData for FishingHookEntityData
Source§fn base(&self) -> &BaseEntityData
fn base(&self) -> &BaseEntityData
Returns the shared vanilla base entity-data layer.
Source§fn base_mut(&mut self) -> &mut BaseEntityData
fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable shared vanilla base entity-data layer.
Auto Trait Implementations§
impl Freeze for FishingHookEntityData
impl RefUnwindSafe for FishingHookEntityData
impl Send for FishingHookEntityData
impl Sync for FishingHookEntityData
impl Unpin for FishingHookEntityData
impl UnsafeUnpin for FishingHookEntityData
impl UnwindSafe for FishingHookEntityData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more