pub struct FireworkRocketEntityData {
pub base: BaseEntityData,
pub id_fireworks_item: SyncedValue<ItemStack>,
pub attached_to_target: SyncedValue<Option<u32>>,
pub shot_at_angle: SyncedValue<bool>,
}Expand description
Synchronized entity data declared by the vanilla #struct_name layer.
Fields§
§base: BaseEntityData§id_fireworks_item: SyncedValue<ItemStack>§attached_to_target: SyncedValue<Option<u32>>§shot_at_angle: SyncedValue<bool>Implementations§
Source§impl FireworkRocketEntityData
impl FireworkRocketEntityData
Sourcepub fn firework_rocket_entity(&self) -> &FireworkRocketEntityData
pub fn firework_rocket_entity(&self) -> &FireworkRocketEntityData
Returns the FireworkRocketEntityData layer.
Sourcepub fn firework_rocket_entity_mut(&mut self) -> &mut FireworkRocketEntityData
pub fn firework_rocket_entity_mut(&mut self) -> &mut FireworkRocketEntityData
Returns the mutable FireworkRocketEntityData layer.
Sourcepub fn base(&self) -> &BaseEntityData
pub fn base(&self) -> &BaseEntityData
Returns the BaseEntityData layer.
Sourcepub fn base_mut(&mut self) -> &mut BaseEntityData
pub fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable BaseEntityData layer.
Sourcepub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
pub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
Pack all dirty values for network sync, clearing dirty flags.
Returns None if no values are dirty.
fn pack_dirty_into(&mut self, values: &mut Vec<DataValue>)
Sourcepub fn pack_all(&self) -> Vec<DataValue>
pub fn pack_all(&self) -> Vec<DataValue>
Pack all non-default values (for initial entity spawn).
fn pack_all_into(&self, values: &mut Vec<DataValue>)
Trait Implementations§
Source§impl Clone for FireworkRocketEntityData
impl Clone for FireworkRocketEntityData
Source§fn clone(&self) -> FireworkRocketEntityData
fn clone(&self) -> FireworkRocketEntityData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FireworkRocketEntityData
impl Debug for FireworkRocketEntityData
Source§impl Default for FireworkRocketEntityData
impl Default for FireworkRocketEntityData
Source§impl VanillaEntityData for FireworkRocketEntityData
impl VanillaEntityData for FireworkRocketEntityData
Source§fn base(&self) -> &BaseEntityData
fn base(&self) -> &BaseEntityData
Returns the shared vanilla base entity-data layer.
Source§fn base_mut(&mut self) -> &mut BaseEntityData
fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable shared vanilla base entity-data layer.
Auto Trait Implementations§
impl Freeze for FireworkRocketEntityData
impl RefUnwindSafe for FireworkRocketEntityData
impl Send for FireworkRocketEntityData
impl Sync for FireworkRocketEntityData
impl Unpin for FireworkRocketEntityData
impl UnsafeUnpin for FireworkRocketEntityData
impl UnwindSafe for FireworkRocketEntityData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more