pub struct FireballEntityData {
pub base: BaseEntityData,
pub item_stack: SyncedValue<ItemStack>,
}Expand description
Synchronized entity data declared by the vanilla #struct_name layer.
Fields§
§base: BaseEntityData§item_stack: SyncedValue<ItemStack>Implementations§
Source§impl FireballEntityData
impl FireballEntityData
Sourcepub fn fireball(&self) -> &FireballEntityData
pub fn fireball(&self) -> &FireballEntityData
Returns the FireballEntityData layer.
Sourcepub fn fireball_mut(&mut self) -> &mut FireballEntityData
pub fn fireball_mut(&mut self) -> &mut FireballEntityData
Returns the mutable FireballEntityData layer.
Sourcepub fn base(&self) -> &BaseEntityData
pub fn base(&self) -> &BaseEntityData
Returns the BaseEntityData layer.
Sourcepub fn base_mut(&mut self) -> &mut BaseEntityData
pub fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable BaseEntityData layer.
Sourcepub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
pub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
Pack all dirty values for network sync, clearing dirty flags.
Returns None if no values are dirty.
fn pack_dirty_into(&mut self, values: &mut Vec<DataValue>)
Sourcepub fn pack_all(&self) -> Vec<DataValue>
pub fn pack_all(&self) -> Vec<DataValue>
Pack all non-default values (for initial entity spawn).
fn pack_all_into(&self, values: &mut Vec<DataValue>)
Trait Implementations§
Source§impl Clone for FireballEntityData
impl Clone for FireballEntityData
Source§fn clone(&self) -> FireballEntityData
fn clone(&self) -> FireballEntityData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FireballEntityData
impl Debug for FireballEntityData
Source§impl Default for FireballEntityData
impl Default for FireballEntityData
Source§impl VanillaEntityData for FireballEntityData
impl VanillaEntityData for FireballEntityData
Source§fn base(&self) -> &BaseEntityData
fn base(&self) -> &BaseEntityData
Returns the shared vanilla base entity-data layer.
Source§fn base_mut(&mut self) -> &mut BaseEntityData
fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable shared vanilla base entity-data layer.
Auto Trait Implementations§
impl Freeze for FireballEntityData
impl RefUnwindSafe for FireballEntityData
impl Send for FireballEntityData
impl Sync for FireballEntityData
impl Unpin for FireballEntityData
impl UnsafeUnpin for FireballEntityData
impl UnwindSafe for FireballEntityData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more