pub struct BlockDisplayEntityData {
pub display: DisplayEntityData,
pub block_state: SyncedValue<BlockStateId>,
}Expand description
Synchronized entity data declared by the vanilla #struct_name layer.
Fields§
§display: DisplayEntityData§block_state: SyncedValue<BlockStateId>Implementations§
Source§impl BlockDisplayEntityData
impl BlockDisplayEntityData
Sourcepub fn block_display(&self) -> &BlockDisplayEntityData
pub fn block_display(&self) -> &BlockDisplayEntityData
Returns the BlockDisplayEntityData layer.
Sourcepub fn block_display_mut(&mut self) -> &mut BlockDisplayEntityData
pub fn block_display_mut(&mut self) -> &mut BlockDisplayEntityData
Returns the mutable BlockDisplayEntityData layer.
Sourcepub fn display(&self) -> &DisplayEntityData
pub fn display(&self) -> &DisplayEntityData
Returns the DisplayEntityData layer.
Sourcepub fn display_mut(&mut self) -> &mut DisplayEntityData
pub fn display_mut(&mut self) -> &mut DisplayEntityData
Returns the mutable DisplayEntityData layer.
Sourcepub fn base(&self) -> &BaseEntityData
pub fn base(&self) -> &BaseEntityData
Returns the BaseEntityData layer.
Sourcepub fn base_mut(&mut self) -> &mut BaseEntityData
pub fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable BaseEntityData layer.
Sourcepub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
pub fn pack_dirty(&mut self) -> Option<Vec<DataValue>>
Pack all dirty values for network sync, clearing dirty flags.
Returns None if no values are dirty.
fn pack_dirty_into(&mut self, values: &mut Vec<DataValue>)
Sourcepub fn pack_all(&self) -> Vec<DataValue>
pub fn pack_all(&self) -> Vec<DataValue>
Pack all non-default values (for initial entity spawn).
fn pack_all_into(&self, values: &mut Vec<DataValue>)
Trait Implementations§
Source§impl Clone for BlockDisplayEntityData
impl Clone for BlockDisplayEntityData
Source§fn clone(&self) -> BlockDisplayEntityData
fn clone(&self) -> BlockDisplayEntityData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for BlockDisplayEntityData
impl Debug for BlockDisplayEntityData
Source§impl Default for BlockDisplayEntityData
impl Default for BlockDisplayEntityData
Source§impl VanillaEntityData for BlockDisplayEntityData
impl VanillaEntityData for BlockDisplayEntityData
Source§fn base(&self) -> &BaseEntityData
fn base(&self) -> &BaseEntityData
Returns the shared vanilla base entity-data layer.
Source§fn base_mut(&mut self) -> &mut BaseEntityData
fn base_mut(&mut self) -> &mut BaseEntityData
Returns the mutable shared vanilla base entity-data layer.
Auto Trait Implementations§
impl Freeze for BlockDisplayEntityData
impl RefUnwindSafe for BlockDisplayEntityData
impl Send for BlockDisplayEntityData
impl Sync for BlockDisplayEntityData
impl Unpin for BlockDisplayEntityData
impl UnsafeUnpin for BlockDisplayEntityData
impl UnwindSafe for BlockDisplayEntityData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more