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EntityStatus

Enum EntityStatus 

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pub enum EntityStatus {
Show 62 variants TippedArrow = 0, Jump = 1, KineticHit = 2, Death = 3, StartAttacking = 4, StopAttacking = 5, TamingFailed = 6, TamingSucceeded = 7, ShakeWetness = 8, UseItemComplete = 9, EatGrass = 10, OfferFlower = 11, LoveHearts = 12, VillagerAngry = 13, VillagerHappy = 14, WitchHatMagic = 15, ZombieConverting = 16, FireworksExplode = 17, InLoveHearts = 18, SquidAnimSynch = 19, SilverfishMergeAnim = 20, GuardianAttackSound = 21, ReducedDebugInfo = 22, FullDebugInfo = 23, PermissionLevelAll = 24, PermissionLevelModerators = 25, PermissionLevelGamemasters = 26, PermissionLevelAdmins = 27, PermissionLevelOwners = 28, FishingRodReelIn = 31, ArmorstandWobble = 32, StopOfferFlower = 34, ProtectedFromDeath = 35, DolphinLookingForTreasure = 38, RavagerStunned = 39, TrustingFailed = 40, TrustingSucceeded = 41, VillagerSweat = 42, FoxEat = 45, Teleport = 46, MainhandBreak = 47, OffhandBreak = 48, HeadBreak = 49, ChestBreak = 50, LegsBreak = 51, FeetBreak = 52, HoneySlide = 53, HoneyJump = 54, SwapHands = 55, CancelShakeWetness = 56, StartRam = 58, EndRam = 59, Poof = 60, TendrilsShiver = 61, SonicCharge = 62, SnifferDiggingSound = 63, ArmadilloPeek = 64, BodyBreak = 65, Shake = 66, DrownParticles = 67, SaddleBreak = 68, RavagerRoared = 69,
}
Expand description

Status type for the entity event packet.

Variants§

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TippedArrow = 0

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Jump = 1

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KineticHit = 2

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Death = 3

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StartAttacking = 4

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StopAttacking = 5

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TamingFailed = 6

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TamingSucceeded = 7

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ShakeWetness = 8

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UseItemComplete = 9

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EatGrass = 10

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OfferFlower = 11

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LoveHearts = 12

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VillagerAngry = 13

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VillagerHappy = 14

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WitchHatMagic = 15

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ZombieConverting = 16

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FireworksExplode = 17

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InLoveHearts = 18

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SquidAnimSynch = 19

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SilverfishMergeAnim = 20

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GuardianAttackSound = 21

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ReducedDebugInfo = 22

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FullDebugInfo = 23

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PermissionLevelAll = 24

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PermissionLevelModerators = 25

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PermissionLevelGamemasters = 26

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PermissionLevelAdmins = 27

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PermissionLevelOwners = 28

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FishingRodReelIn = 31

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ArmorstandWobble = 32

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StopOfferFlower = 34

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ProtectedFromDeath = 35

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DolphinLookingForTreasure = 38

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RavagerStunned = 39

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TrustingFailed = 40

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TrustingSucceeded = 41

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VillagerSweat = 42

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FoxEat = 45

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Teleport = 46

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MainhandBreak = 47

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OffhandBreak = 48

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HeadBreak = 49

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ChestBreak = 50

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LegsBreak = 51

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FeetBreak = 52

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HoneySlide = 53

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HoneyJump = 54

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SwapHands = 55

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CancelShakeWetness = 56

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StartRam = 58

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EndRam = 59

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Poof = 60

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TendrilsShiver = 61

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SonicCharge = 62

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SnifferDiggingSound = 63

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ArmadilloPeek = 64

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BodyBreak = 65

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Shake = 66

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DrownParticles = 67

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SaddleBreak = 68

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RavagerRoared = 69

Trait Implementations§

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impl Clone for EntityStatus

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fn clone(&self) -> EntityStatus

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for EntityStatus

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impl Debug for EntityStatus

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for EntityStatus

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impl PartialEq for EntityStatus

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fn eq(&self, other: &EntityStatus) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for EntityStatus

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impl WriteTo for EntityStatus

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fn write(&self, writer: &mut impl Write) -> Result<()>

Writes data to a writer.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more