pub struct WolfAge {
pub ambient_sound: SoundEventRef,
pub death_sound: SoundEventRef,
pub growl_sound: SoundEventRef,
pub hurt_sound: SoundEventRef,
pub pant_sound: SoundEventRef,
pub step_sound: SoundEventRef,
pub whine_sound: SoundEventRef,
}Fields§
§ambient_sound: SoundEventRef§death_sound: SoundEventRef§growl_sound: SoundEventRef§hurt_sound: SoundEventRef§pant_sound: SoundEventRef§step_sound: SoundEventRef§whine_sound: SoundEventRefTrait Implementations§
Source§impl ToNbtTag for &WolfAge
impl ToNbtTag for &WolfAge
fn to_nbt_tag(self) -> NbtTag
fn to_optional_nbt_tag(self) -> Option<NbtTag>
Auto Trait Implementations§
impl Freeze for WolfAge
impl RefUnwindSafe for WolfAge
impl Send for WolfAge
impl Sync for WolfAge
impl Unpin for WolfAge
impl UnsafeUnpin for WolfAge
impl UnwindSafe for WolfAge
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more