pub enum ProcessorList {
Empty,
Registry(Identifier),
}Expand description
Vanilla’s Holder<StructureProcessorList> on single pool elements.
The generated vanilla datapack currently uses registry references plus direct empty lists. If direct non-empty lists show up, codegen should preserve their processor entries instead of flattening them into this enum.
Variants§
Empty
Direct empty processor list: { "processors": [] }.
Registry(Identifier)
Registry-backed processor list, e.g. minecraft:street_savanna.
Trait Implementations§
Source§impl Clone for ProcessorList
impl Clone for ProcessorList
Source§fn clone(&self) -> ProcessorList
fn clone(&self) -> ProcessorList
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ProcessorList
impl Debug for ProcessorList
impl Eq for ProcessorList
Source§impl PartialEq for ProcessorList
impl PartialEq for ProcessorList
Source§fn eq(&self, other: &ProcessorList) -> bool
fn eq(&self, other: &ProcessorList) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ProcessorList
Auto Trait Implementations§
impl Freeze for ProcessorList
impl RefUnwindSafe for ProcessorList
impl Send for ProcessorList
impl Sync for ProcessorList
impl Unpin for ProcessorList
impl UnsafeUnpin for ProcessorList
impl UnwindSafe for ProcessorList
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.