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LootEntry

Enum LootEntry 

Source
pub enum LootEntry {
    Item {
        name: Identifier,
        weight: i32,
        quality: i32,
        conditions: &'static [LootCondition],
        functions: &'static [ConditionalLootFunction],
    },
    LootTableRef {
        name: Identifier,
        weight: i32,
        quality: i32,
        conditions: &'static [LootCondition],
        functions: &'static [ConditionalLootFunction],
    },
    InlineLootTable {
        pools: &'static [LootPool],
        weight: i32,
        quality: i32,
        conditions: &'static [LootCondition],
        functions: &'static [ConditionalLootFunction],
    },
    Tag {
        name: Identifier,
        expand: bool,
        weight: i32,
        quality: i32,
        conditions: &'static [LootCondition],
        functions: &'static [ConditionalLootFunction],
    },
    Alternatives {
        children: &'static [LootEntry],
        conditions: &'static [LootCondition],
    },
    Group {
        children: &'static [LootEntry],
        conditions: &'static [LootCondition],
    },
    Sequence {
        children: &'static [LootEntry],
        conditions: &'static [LootCondition],
    },
    Empty {
        weight: i32,
        conditions: &'static [LootCondition],
    },
    Dynamic {
        name: Identifier,
        conditions: &'static [LootCondition],
    },
    Slots {
        slots: SlotRange,
        conditions: &'static [LootCondition],
        functions: &'static [ConditionalLootFunction],
    },
}
Expand description

A loot table entry that can generate items.

Variants§

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Item

Drop a specific item.

Fields

§weight: i32
§quality: i32
§conditions: &'static [LootCondition]
§functions: &'static [ConditionalLootFunction]
§

LootTableRef

Reference another loot table by name.

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§weight: i32
§quality: i32
§conditions: &'static [LootCondition]
§functions: &'static [ConditionalLootFunction]
§

InlineLootTable

Inline loot table (embedded pools directly in entry).

Fields

§pools: &'static [LootPool]
§weight: i32
§quality: i32
§conditions: &'static [LootCondition]
§functions: &'static [ConditionalLootFunction]
§

Tag

Drop items from a tag.

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§expand: bool
§weight: i32
§quality: i32
§conditions: &'static [LootCondition]
§functions: &'static [ConditionalLootFunction]
§

Alternatives

Try children in order, use first that matches.

Fields

§children: &'static [LootEntry]
§conditions: &'static [LootCondition]
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Group

Use all children.

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§children: &'static [LootEntry]
§conditions: &'static [LootCondition]
§

Sequence

Use children in sequence until one fails.

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§children: &'static [LootEntry]
§conditions: &'static [LootCondition]
§

Empty

Empty entry (no drop).

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§weight: i32
§conditions: &'static [LootCondition]
§

Dynamic

Dynamic content (e.g., block entity contents).

Fields

§conditions: &'static [LootCondition]
§

Slots

Select items from specific block entity slots.

Fields

§slots: SlotRange

Slots to select from (can be single slot or range).

§conditions: &'static [LootCondition]
§functions: &'static [ConditionalLootFunction]

Implementations§

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impl LootEntry

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pub fn weight(&self) -> i32

Get the weight of this entry for random selection.

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pub fn quality(&self) -> i32

Get the quality modifier for luck-based weight adjustment.

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pub fn effective_weight(&self, luck: f32) -> i32

Get the effective weight adjusted for luck. Formula: max(floor(weight + quality * luck), 0)

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pub fn conditions(&self) -> &'static [LootCondition]

Get the conditions for this entry.

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pub fn functions(&self) -> &'static [ConditionalLootFunction]

Get the functions for this entry.

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impl LootEntry

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fn create_items<R: Rng>( &self, ctx: &mut LootContext<'_, R>, result: &mut Vec<ItemStack>, )

Create items from this entry and add them to the result.

Trait Implementations§

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impl Clone for LootEntry

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fn clone(&self) -> LootEntry

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LootEntry

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more