pub enum EquipmentSlotGroup {
Any,
MainHand,
OffHand,
Hand,
Head,
Chest,
Legs,
Feet,
Armor,
Body,
}Expand description
Equipment/attribute slot group for enchantments and attributes.
Vanilla’s EquipmentSlotGroup — a grouping/predicate over concrete EquipmentSlot values.
Hand matches both main/offhand, Armor matches all armor slots, Any matches everything.
Variants§
Implementations§
Trait Implementations§
Source§impl Clone for EquipmentSlotGroup
impl Clone for EquipmentSlotGroup
Source§fn clone(&self) -> EquipmentSlotGroup
fn clone(&self) -> EquipmentSlotGroup
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for EquipmentSlotGroup
Source§impl Debug for EquipmentSlotGroup
impl Debug for EquipmentSlotGroup
impl Eq for EquipmentSlotGroup
Source§impl PartialEq for EquipmentSlotGroup
impl PartialEq for EquipmentSlotGroup
Source§fn eq(&self, other: &EquipmentSlotGroup) -> bool
fn eq(&self, other: &EquipmentSlotGroup) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for EquipmentSlotGroup
Auto Trait Implementations§
impl Freeze for EquipmentSlotGroup
impl RefUnwindSafe for EquipmentSlotGroup
impl Send for EquipmentSlotGroup
impl Sync for EquipmentSlotGroup
impl Unpin for EquipmentSlotGroup
impl UnsafeUnpin for EquipmentSlotGroup
impl UnwindSafe for EquipmentSlotGroup
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.