pub struct EntityAttachmentPoint {
pub x: f64,
pub y: f64,
pub z: f64,
}Expand description
A vanilla entity attachment point before yaw rotation is applied.
Fields§
§x: f64§y: f64§z: f64Implementations§
Trait Implementations§
Source§impl Clone for EntityAttachmentPoint
impl Clone for EntityAttachmentPoint
Source§fn clone(&self) -> EntityAttachmentPoint
fn clone(&self) -> EntityAttachmentPoint
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for EntityAttachmentPoint
Source§impl Debug for EntityAttachmentPoint
impl Debug for EntityAttachmentPoint
Source§impl PartialEq for EntityAttachmentPoint
impl PartialEq for EntityAttachmentPoint
Source§fn eq(&self, other: &EntityAttachmentPoint) -> bool
fn eq(&self, other: &EntityAttachmentPoint) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for EntityAttachmentPoint
Auto Trait Implementations§
impl Freeze for EntityAttachmentPoint
impl RefUnwindSafe for EntityAttachmentPoint
impl Send for EntityAttachmentPoint
impl Sync for EntityAttachmentPoint
impl Unpin for EntityAttachmentPoint
impl UnsafeUnpin for EntityAttachmentPoint
impl UnwindSafe for EntityAttachmentPoint
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more