pub struct Rotations {
pub x: f32,
pub y: f32,
pub z: f32,
}Expand description
Rotations for armor stands and similar entities (pitch, yaw, roll in degrees).
Fields§
§x: f32§y: f32§z: f32Implementations§
Trait Implementations§
impl Copy for Rotations
impl StructuralPartialEq for Rotations
Auto Trait Implementations§
impl Freeze for Rotations
impl RefUnwindSafe for Rotations
impl Send for Rotations
impl Sync for Rotations
impl Unpin for Rotations
impl UnsafeUnpin for Rotations
impl UnwindSafe for Rotations
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more