pub struct ItemEnchantments {
pub levels: FxHashMap<Identifier, u32>,
}Expand description
Enchantments stored on an item. Maps enchantment key to level.
Used by both the minecraft:enchantments component (on enchanted items)
and the minecraft:stored_enchantments component (on enchanted books).
Vanilla moved tooltip visibility to the separate TOOLTIP_DISPLAY component.
Fields§
§levels: FxHashMap<Identifier, u32>Implementations§
Source§impl ItemEnchantments
impl ItemEnchantments
pub fn empty() -> Self
pub fn get_level(&self, enchantment: &Identifier) -> u32
pub fn set(&mut self, enchantment: Identifier, level: u32)
Sourcepub fn upgrade(&mut self, enchantment: Identifier, level: u32)
pub fn upgrade(&mut self, enchantment: Identifier, level: u32)
Vanilla Mutable.upgrade: keeps the higher of existing vs new level.
pub fn is_empty(&self) -> bool
pub fn len(&self) -> usize
pub fn iter(&self) -> impl Iterator<Item = (&Identifier, &u32)>
Trait Implementations§
Source§impl Clone for ItemEnchantments
impl Clone for ItemEnchantments
Source§fn clone(&self) -> ItemEnchantments
fn clone(&self) -> ItemEnchantments
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Component for ItemEnchantments
impl Component for ItemEnchantments
Source§fn into_data(self) -> ComponentData
fn into_data(self) -> ComponentData
Converts this component value into
ComponentData.Source§fn from_data(data: ComponentData) -> Option<Self>
fn from_data(data: ComponentData) -> Option<Self>
Attempts to extract this component type from
ComponentData.
Returns None if the data is a different variant.Source§fn from_data_ref(data: &ComponentData) -> Option<&Self>
fn from_data_ref(data: &ComponentData) -> Option<&Self>
Attempts to get a reference to this component type from
ComponentData.
Returns None if the data is a different variant or if the type
cannot be referenced directly (e.g., needs conversion).Source§impl Debug for ItemEnchantments
impl Debug for ItemEnchantments
Source§impl Default for ItemEnchantments
impl Default for ItemEnchantments
Source§impl FromNbtTag for ItemEnchantments
impl FromNbtTag for ItemEnchantments
fn from_nbt_tag(tag: NbtTag<'_, '_>) -> Option<Self>
fn from_optional_nbt_tag( tag: Option<NbtTag<'_, '_>>, ) -> Result<Option<Self>, DeserializeError>
Source§impl HashComponent for ItemEnchantments
impl HashComponent for ItemEnchantments
Source§fn hash_component(&self, hasher: &mut ComponentHasher)
fn hash_component(&self, hasher: &mut ComponentHasher)
Hashes this value into the given hasher.
Source§fn compute_hash(&self) -> i32
fn compute_hash(&self) -> i32
Computes the hash of this value.
Source§impl PartialEq for ItemEnchantments
impl PartialEq for ItemEnchantments
Source§fn eq(&self, other: &ItemEnchantments) -> bool
fn eq(&self, other: &ItemEnchantments) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl ReadFrom for ItemEnchantments
impl ReadFrom for ItemEnchantments
impl StructuralPartialEq for ItemEnchantments
Source§impl ToNbtTag for ItemEnchantments
NBT format: compound with enchantment identifiers as keys and int levels as values.
impl ToNbtTag for ItemEnchantments
NBT format: compound with enchantment identifiers as keys and int levels as values.
fn to_nbt_tag(self) -> NbtTag
fn to_optional_nbt_tag(self) -> Option<NbtTag>
Auto Trait Implementations§
impl Freeze for ItemEnchantments
impl RefUnwindSafe for ItemEnchantments
impl Send for ItemEnchantments
impl Sync for ItemEnchantments
impl Unpin for ItemEnchantments
impl UnsafeUnpin for ItemEnchantments
impl UnwindSafe for ItemEnchantments
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more