pub enum TrialSpawnerState {
Inactive,
WaitingForPlayers,
Active,
WaitingForRewardEjection,
EjectingReward,
Cooldown,
}Variants§
Trait Implementations§
Source§impl Clone for TrialSpawnerState
impl Clone for TrialSpawnerState
Source§fn clone(&self) -> TrialSpawnerState
fn clone(&self) -> TrialSpawnerState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TrialSpawnerState
impl Debug for TrialSpawnerState
Source§impl PartialEq for TrialSpawnerState
impl PartialEq for TrialSpawnerState
Source§fn eq(&self, other: &TrialSpawnerState) -> bool
fn eq(&self, other: &TrialSpawnerState) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl PropertyEnum for TrialSpawnerState
impl PropertyEnum for TrialSpawnerState
impl StructuralPartialEq for TrialSpawnerState
Auto Trait Implementations§
impl Freeze for TrialSpawnerState
impl RefUnwindSafe for TrialSpawnerState
impl Send for TrialSpawnerState
impl Sync for TrialSpawnerState
impl Unpin for TrialSpawnerState
impl UnsafeUnpin for TrialSpawnerState
impl UnwindSafe for TrialSpawnerState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more