Skip to main content

Module vanilla_damage_types

Module vanilla_damage_types 

Source

Statics§

ARROW
BAD_RESPAWN_POINT
CACTUS
CAMPFIRE
CRAMMING
DRAGON_BREATH
DROWN
DRY_OUT
ENDER_PEARL
EXPLOSION
FALL
FALLING_ANVIL
FALLING_BLOCK
FALLING_STALACTITE
FIREBALL
FIREWORKS
FLY_INTO_WALL
FREEZE
GENERIC
GENERIC_KILL
HOT_FLOOR
INDIRECT_MAGIC
IN_FIRE
IN_WALL
LAVA
LIGHTNING_BOLT
MACE_SMASH
MAGIC
MOB_ATTACK
MOB_ATTACK_NO_AGGRO
MOB_PROJECTILE
ON_FIRE
OUTSIDE_BORDER
OUT_OF_WORLD
PLAYER_ATTACK
PLAYER_EXPLOSION
SONIC_BOOM
SPEAR
SPIT
STALAGMITE
STARVE
STING
SWEET_BERRY_BUSH
THORNS
THROWN
TRIDENT
UNATTRIBUTED_FIREBALL
WIND_CHARGE
WITHER
WITHER_SKULL

Functions§

register_damage_types