Skip to main content

Module level_events

Module level_events 

Source
Expand description

Level event constants matching vanilla Minecraft’s LevelEvent.java.

These events are sent via CLevelEvent to trigger sound, particle, and animation effects on the client side.

Modules§

smoke_direction
Smoke direction constants for use with PARTICLES_SHOOT_SMOKE.

Constants§

ANIMATION_DRAGON_SUMMON_ROAR
ANIMATION_END_GATEWAY_SPAWN
ANIMATION_SPAWN_COBWEB
ANIMATION_TRIAL_SPAWNER_EJECT_ITEM
ANIMATION_VAULT_ACTIVATE
ANIMATION_VAULT_DEACTIVATE
ANIMATION_VAULT_EJECT_ITEM
COMPOSTER_FILL
DRIPSTONE_DRIP
END_PORTAL_FRAME_FILL
LAVA_FIZZ
PARTICLES_AND_SOUND_BRUSH_BLOCK_COMPLETE
PARTICLES_AND_SOUND_PLANT_GROWTH
PARTICLES_AND_SOUND_WAX_ON
PARTICLES_BEE_GROWTH
PARTICLES_DESTROY_BLOCK
PARTICLES_DRAGON_BLOCK_BREAK
PARTICLES_DRAGON_FIREBALL_SPLASH
PARTICLES_EGG_CRACK
PARTICLES_ELECTRIC_SPARK
PARTICLES_EYE_OF_ENDER_DEATH
PARTICLES_INSTANT_POTION_SPLASH
PARTICLES_MOBBLOCK_SPAWN
PARTICLES_SCRAPE
PARTICLES_SCULK_CHARGE
PARTICLES_SCULK_SHRIEK
PARTICLES_SHOOT_SMOKE
PARTICLES_SHOOT_WHITE_SMOKE
PARTICLES_SMASH_ATTACK
PARTICLES_SPELL_POTION_SPLASH
PARTICLES_TRIAL_SPAWNER_BECOME_OMINOUS
PARTICLES_TRIAL_SPAWNER_DETECT_PLAYER
PARTICLES_TRIAL_SPAWNER_DETECT_PLAYER_OMINOUS
PARTICLES_TRIAL_SPAWNER_SPAWN
PARTICLES_TRIAL_SPAWNER_SPAWN_ITEM
PARTICLES_TRIAL_SPAWNER_SPAWN_MOB_AT
PARTICLES_TURTLE_EGG_PLACEMENT
PARTICLES_WATER_EVAPORATING
PARTICLES_WAX_OFF
REDSTONE_TORCH_BURNOUT
SOUND_ANVIL_BROKEN
SOUND_ANVIL_LAND
SOUND_ANVIL_USED
SOUND_BAT_LIFTOFF
SOUND_BLAZE_FIREBALL
SOUND_BREWING_STAND_BREW
SOUND_CHORUS_DEATH
SOUND_CHORUS_GROW
SOUND_CRAFTER_CRAFT
SOUND_CRAFTER_FAIL
SOUND_DISPENSER_DISPENSE
SOUND_DISPENSER_FAIL
SOUND_DISPENSER_PROJECTILE_LAUNCH
SOUND_DRAGON_DEATH
SOUND_DRAGON_FIREBALL
SOUND_DRIP_LAVA_INTO_CAULDRON
SOUND_DRIP_WATER_INTO_CAULDRON
SOUND_END_PORTAL_SPAWN
SOUND_EXTINGUISH_FIRE
SOUND_FIREWORK_SHOOT
SOUND_GHAST_FIREBALL
SOUND_GHAST_WARNING
SOUND_GRINDSTONE_USED
SOUND_HUSK_TO_ZOMBIE
SOUND_PAGE_TURN
SOUND_PHANTOM_BITE
SOUND_PLAY_JUKEBOX_SONG
SOUND_POINTED_DRIPSTONE_LAND
SOUND_PORTAL_TRAVEL
SOUND_SKELETON_TO_STRAY
SOUND_SMITHING_TABLE_USED
SOUND_STOP_JUKEBOX_SONG
SOUND_WIND_CHARGE_SHOOT
SOUND_WITHER_BLOCK_BREAK
SOUND_WITHER_BOSS_SHOOT
SOUND_WITHER_BOSS_SPAWN
SOUND_ZOMBIE_CONVERTED
SOUND_ZOMBIE_DOOR_CRASH
SOUND_ZOMBIE_INFECTED
SOUND_ZOMBIE_IRON_DOOR
SOUND_ZOMBIE_TO_DROWNED
SOUND_ZOMBIE_WOODEN_DOOR

Functions§

encode_block_state_data
Helper to encode a block state ID for use with PARTICLES_DESTROY_BLOCK.