steel_registry/generated/
vanilla_mob_effects.rs1use crate::mob_effect::{MobEffect, MobEffectCategory, MobEffectRegistry};
2use steel_utils::Identifier;
3pub static SPEED: &MobEffect = &MobEffect {
4 key: Identifier::vanilla_static("speed"),
5 category: MobEffectCategory::Beneficial,
6 color: 3402751i32,
7};
8pub static SLOWNESS: &MobEffect = &MobEffect {
9 key: Identifier::vanilla_static("slowness"),
10 category: MobEffectCategory::Harmful,
11 color: 9154528i32,
12};
13pub static HASTE: &MobEffect = &MobEffect {
14 key: Identifier::vanilla_static("haste"),
15 category: MobEffectCategory::Beneficial,
16 color: 14270531i32,
17};
18pub static MINING_FATIGUE: &MobEffect = &MobEffect {
19 key: Identifier::vanilla_static("mining_fatigue"),
20 category: MobEffectCategory::Harmful,
21 color: 4866583i32,
22};
23pub static STRENGTH: &MobEffect = &MobEffect {
24 key: Identifier::vanilla_static("strength"),
25 category: MobEffectCategory::Beneficial,
26 color: 16762624i32,
27};
28pub static INSTANT_HEALTH: &MobEffect = &MobEffect {
29 key: Identifier::vanilla_static("instant_health"),
30 category: MobEffectCategory::Beneficial,
31 color: 16262179i32,
32};
33pub static INSTANT_DAMAGE: &MobEffect = &MobEffect {
34 key: Identifier::vanilla_static("instant_damage"),
35 category: MobEffectCategory::Harmful,
36 color: 11101546i32,
37};
38pub static JUMP_BOOST: &MobEffect = &MobEffect {
39 key: Identifier::vanilla_static("jump_boost"),
40 category: MobEffectCategory::Beneficial,
41 color: 16646020i32,
42};
43pub static NAUSEA: &MobEffect = &MobEffect {
44 key: Identifier::vanilla_static("nausea"),
45 category: MobEffectCategory::Harmful,
46 color: 5578058i32,
47};
48pub static REGENERATION: &MobEffect = &MobEffect {
49 key: Identifier::vanilla_static("regeneration"),
50 category: MobEffectCategory::Beneficial,
51 color: 13458603i32,
52};
53pub static RESISTANCE: &MobEffect = &MobEffect {
54 key: Identifier::vanilla_static("resistance"),
55 category: MobEffectCategory::Beneficial,
56 color: 9520880i32,
57};
58pub static FIRE_RESISTANCE: &MobEffect = &MobEffect {
59 key: Identifier::vanilla_static("fire_resistance"),
60 category: MobEffectCategory::Beneficial,
61 color: 16750848i32,
62};
63pub static WATER_BREATHING: &MobEffect = &MobEffect {
64 key: Identifier::vanilla_static("water_breathing"),
65 category: MobEffectCategory::Beneficial,
66 color: 10017472i32,
67};
68pub static INVISIBILITY: &MobEffect = &MobEffect {
69 key: Identifier::vanilla_static("invisibility"),
70 category: MobEffectCategory::Beneficial,
71 color: 16185078i32,
72};
73pub static BLINDNESS: &MobEffect = &MobEffect {
74 key: Identifier::vanilla_static("blindness"),
75 category: MobEffectCategory::Harmful,
76 color: 2039587i32,
77};
78pub static NIGHT_VISION: &MobEffect = &MobEffect {
79 key: Identifier::vanilla_static("night_vision"),
80 category: MobEffectCategory::Beneficial,
81 color: 12779366i32,
82};
83pub static HUNGER: &MobEffect = &MobEffect {
84 key: Identifier::vanilla_static("hunger"),
85 category: MobEffectCategory::Harmful,
86 color: 5797459i32,
87};
88pub static WEAKNESS: &MobEffect = &MobEffect {
89 key: Identifier::vanilla_static("weakness"),
90 category: MobEffectCategory::Harmful,
91 color: 4738376i32,
92};
93pub static POISON: &MobEffect = &MobEffect {
94 key: Identifier::vanilla_static("poison"),
95 category: MobEffectCategory::Harmful,
96 color: 8889187i32,
97};
98pub static WITHER: &MobEffect = &MobEffect {
99 key: Identifier::vanilla_static("wither"),
100 category: MobEffectCategory::Harmful,
101 color: 7561558i32,
102};
103pub static HEALTH_BOOST: &MobEffect = &MobEffect {
104 key: Identifier::vanilla_static("health_boost"),
105 category: MobEffectCategory::Beneficial,
106 color: 16284963i32,
107};
108pub static ABSORPTION: &MobEffect = &MobEffect {
109 key: Identifier::vanilla_static("absorption"),
110 category: MobEffectCategory::Beneficial,
111 color: 2445989i32,
112};
113pub static SATURATION: &MobEffect = &MobEffect {
114 key: Identifier::vanilla_static("saturation"),
115 category: MobEffectCategory::Beneficial,
116 color: 16262179i32,
117};
118pub static GLOWING: &MobEffect = &MobEffect {
119 key: Identifier::vanilla_static("glowing"),
120 category: MobEffectCategory::Neutral,
121 color: 9740385i32,
122};
123pub static LEVITATION: &MobEffect = &MobEffect {
124 key: Identifier::vanilla_static("levitation"),
125 category: MobEffectCategory::Harmful,
126 color: 13565951i32,
127};
128pub static LUCK: &MobEffect = &MobEffect {
129 key: Identifier::vanilla_static("luck"),
130 category: MobEffectCategory::Beneficial,
131 color: 5882118i32,
132};
133pub static UNLUCK: &MobEffect = &MobEffect {
134 key: Identifier::vanilla_static("unluck"),
135 category: MobEffectCategory::Harmful,
136 color: 12624973i32,
137};
138pub static SLOW_FALLING: &MobEffect = &MobEffect {
139 key: Identifier::vanilla_static("slow_falling"),
140 category: MobEffectCategory::Beneficial,
141 color: 15978425i32,
142};
143pub static CONDUIT_POWER: &MobEffect = &MobEffect {
144 key: Identifier::vanilla_static("conduit_power"),
145 category: MobEffectCategory::Beneficial,
146 color: 1950417i32,
147};
148pub static DOLPHINS_GRACE: &MobEffect = &MobEffect {
149 key: Identifier::vanilla_static("dolphins_grace"),
150 category: MobEffectCategory::Beneficial,
151 color: 8954814i32,
152};
153pub static BAD_OMEN: &MobEffect = &MobEffect {
154 key: Identifier::vanilla_static("bad_omen"),
155 category: MobEffectCategory::Neutral,
156 color: 745784i32,
157};
158pub static HERO_OF_THE_VILLAGE: &MobEffect = &MobEffect {
159 key: Identifier::vanilla_static("hero_of_the_village"),
160 category: MobEffectCategory::Beneficial,
161 color: 4521796i32,
162};
163pub static DARKNESS: &MobEffect = &MobEffect {
164 key: Identifier::vanilla_static("darkness"),
165 category: MobEffectCategory::Harmful,
166 color: 2696993i32,
167};
168pub static TRIAL_OMEN: &MobEffect = &MobEffect {
169 key: Identifier::vanilla_static("trial_omen"),
170 category: MobEffectCategory::Neutral,
171 color: 1484454i32,
172};
173pub static RAID_OMEN: &MobEffect = &MobEffect {
174 key: Identifier::vanilla_static("raid_omen"),
175 category: MobEffectCategory::Neutral,
176 color: 14565464i32,
177};
178pub static WIND_CHARGED: &MobEffect = &MobEffect {
179 key: Identifier::vanilla_static("wind_charged"),
180 category: MobEffectCategory::Harmful,
181 color: 12438015i32,
182};
183pub static WEAVING: &MobEffect = &MobEffect {
184 key: Identifier::vanilla_static("weaving"),
185 category: MobEffectCategory::Harmful,
186 color: 7891290i32,
187};
188pub static OOZING: &MobEffect = &MobEffect {
189 key: Identifier::vanilla_static("oozing"),
190 category: MobEffectCategory::Harmful,
191 color: 10092451i32,
192};
193pub static INFESTED: &MobEffect = &MobEffect {
194 key: Identifier::vanilla_static("infested"),
195 category: MobEffectCategory::Harmful,
196 color: 9214860i32,
197};
198pub static BREATH_OF_THE_NAUTILUS: &MobEffect = &MobEffect {
199 key: Identifier::vanilla_static("breath_of_the_nautilus"),
200 category: MobEffectCategory::Beneficial,
201 color: 65518i32,
202};
203pub fn register_mob_effects(registry: &mut MobEffectRegistry) {
204 registry.register(SPEED);
205 registry.register(SLOWNESS);
206 registry.register(HASTE);
207 registry.register(MINING_FATIGUE);
208 registry.register(STRENGTH);
209 registry.register(INSTANT_HEALTH);
210 registry.register(INSTANT_DAMAGE);
211 registry.register(JUMP_BOOST);
212 registry.register(NAUSEA);
213 registry.register(REGENERATION);
214 registry.register(RESISTANCE);
215 registry.register(FIRE_RESISTANCE);
216 registry.register(WATER_BREATHING);
217 registry.register(INVISIBILITY);
218 registry.register(BLINDNESS);
219 registry.register(NIGHT_VISION);
220 registry.register(HUNGER);
221 registry.register(WEAKNESS);
222 registry.register(POISON);
223 registry.register(WITHER);
224 registry.register(HEALTH_BOOST);
225 registry.register(ABSORPTION);
226 registry.register(SATURATION);
227 registry.register(GLOWING);
228 registry.register(LEVITATION);
229 registry.register(LUCK);
230 registry.register(UNLUCK);
231 registry.register(SLOW_FALLING);
232 registry.register(CONDUIT_POWER);
233 registry.register(DOLPHINS_GRACE);
234 registry.register(BAD_OMEN);
235 registry.register(HERO_OF_THE_VILLAGE);
236 registry.register(DARKNESS);
237 registry.register(TRIAL_OMEN);
238 registry.register(RAID_OMEN);
239 registry.register(WIND_CHARGED);
240 registry.register(WEAVING);
241 registry.register(OOZING);
242 registry.register(INFESTED);
243 registry.register(BREATH_OF_THE_NAUTILUS);
244}