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steel_registry/generated/
vanilla_game_rules.rs

1use crate::game_rules::{
2    GameRule, GameRuleCategory, GameRuleRegistry, GameRuleType, GameRuleValue,
3};
4use steel_utils::Identifier;
5pub static ADVANCE_TIME: GameRule = GameRule {
6    key: Identifier::vanilla_static("advance_time"),
7    category: GameRuleCategory::Updates,
8    value_type: GameRuleType::Bool,
9    default_value: GameRuleValue::Bool(true),
10    min_value: None,
11    max_value: None,
12};
13pub static ADVANCE_WEATHER: GameRule = GameRule {
14    key: Identifier::vanilla_static("advance_weather"),
15    category: GameRuleCategory::Updates,
16    value_type: GameRuleType::Bool,
17    default_value: GameRuleValue::Bool(true),
18    min_value: None,
19    max_value: None,
20};
21pub static ALLOW_ENTERING_NETHER_USING_PORTALS: GameRule = GameRule {
22    key: Identifier::vanilla_static("allow_entering_nether_using_portals"),
23    category: GameRuleCategory::Misc,
24    value_type: GameRuleType::Bool,
25    default_value: GameRuleValue::Bool(true),
26    min_value: None,
27    max_value: None,
28};
29pub static BLOCK_DROPS: GameRule = GameRule {
30    key: Identifier::vanilla_static("block_drops"),
31    category: GameRuleCategory::Drops,
32    value_type: GameRuleType::Bool,
33    default_value: GameRuleValue::Bool(true),
34    min_value: None,
35    max_value: None,
36};
37pub static BLOCK_EXPLOSION_DROP_DECAY: GameRule = GameRule {
38    key: Identifier::vanilla_static("block_explosion_drop_decay"),
39    category: GameRuleCategory::Drops,
40    value_type: GameRuleType::Bool,
41    default_value: GameRuleValue::Bool(true),
42    min_value: None,
43    max_value: None,
44};
45pub static COMMAND_BLOCKS_WORK: GameRule = GameRule {
46    key: Identifier::vanilla_static("command_blocks_work"),
47    category: GameRuleCategory::Misc,
48    value_type: GameRuleType::Bool,
49    default_value: GameRuleValue::Bool(true),
50    min_value: None,
51    max_value: None,
52};
53pub static COMMAND_BLOCK_OUTPUT: GameRule = GameRule {
54    key: Identifier::vanilla_static("command_block_output"),
55    category: GameRuleCategory::Chat,
56    value_type: GameRuleType::Bool,
57    default_value: GameRuleValue::Bool(true),
58    min_value: None,
59    max_value: None,
60};
61pub static DROWNING_DAMAGE: GameRule = GameRule {
62    key: Identifier::vanilla_static("drowning_damage"),
63    category: GameRuleCategory::Player,
64    value_type: GameRuleType::Bool,
65    default_value: GameRuleValue::Bool(true),
66    min_value: None,
67    max_value: None,
68};
69pub static ELYTRA_MOVEMENT_CHECK: GameRule = GameRule {
70    key: Identifier::vanilla_static("elytra_movement_check"),
71    category: GameRuleCategory::Player,
72    value_type: GameRuleType::Bool,
73    default_value: GameRuleValue::Bool(true),
74    min_value: None,
75    max_value: None,
76};
77pub static ENDER_PEARLS_VANISH_ON_DEATH: GameRule = GameRule {
78    key: Identifier::vanilla_static("ender_pearls_vanish_on_death"),
79    category: GameRuleCategory::Player,
80    value_type: GameRuleType::Bool,
81    default_value: GameRuleValue::Bool(true),
82    min_value: None,
83    max_value: None,
84};
85pub static ENTITY_DROPS: GameRule = GameRule {
86    key: Identifier::vanilla_static("entity_drops"),
87    category: GameRuleCategory::Drops,
88    value_type: GameRuleType::Bool,
89    default_value: GameRuleValue::Bool(true),
90    min_value: None,
91    max_value: None,
92};
93pub static FALL_DAMAGE: GameRule = GameRule {
94    key: Identifier::vanilla_static("fall_damage"),
95    category: GameRuleCategory::Player,
96    value_type: GameRuleType::Bool,
97    default_value: GameRuleValue::Bool(true),
98    min_value: None,
99    max_value: None,
100};
101pub static FIRE_DAMAGE: GameRule = GameRule {
102    key: Identifier::vanilla_static("fire_damage"),
103    category: GameRuleCategory::Player,
104    value_type: GameRuleType::Bool,
105    default_value: GameRuleValue::Bool(true),
106    min_value: None,
107    max_value: None,
108};
109pub static FIRE_SPREAD_RADIUS_AROUND_PLAYER: GameRule = GameRule {
110    key: Identifier::vanilla_static("fire_spread_radius_around_player"),
111    category: GameRuleCategory::Updates,
112    value_type: GameRuleType::Int,
113    default_value: GameRuleValue::Int(128i32),
114    min_value: Some(-1i32),
115    max_value: None,
116};
117pub static FORGIVE_DEAD_PLAYERS: GameRule = GameRule {
118    key: Identifier::vanilla_static("forgive_dead_players"),
119    category: GameRuleCategory::Mobs,
120    value_type: GameRuleType::Bool,
121    default_value: GameRuleValue::Bool(true),
122    min_value: None,
123    max_value: None,
124};
125pub static FREEZE_DAMAGE: GameRule = GameRule {
126    key: Identifier::vanilla_static("freeze_damage"),
127    category: GameRuleCategory::Player,
128    value_type: GameRuleType::Bool,
129    default_value: GameRuleValue::Bool(true),
130    min_value: None,
131    max_value: None,
132};
133pub static GLOBAL_SOUND_EVENTS: GameRule = GameRule {
134    key: Identifier::vanilla_static("global_sound_events"),
135    category: GameRuleCategory::Misc,
136    value_type: GameRuleType::Bool,
137    default_value: GameRuleValue::Bool(true),
138    min_value: None,
139    max_value: None,
140};
141pub static IMMEDIATE_RESPAWN: GameRule = GameRule {
142    key: Identifier::vanilla_static("immediate_respawn"),
143    category: GameRuleCategory::Player,
144    value_type: GameRuleType::Bool,
145    default_value: GameRuleValue::Bool(false),
146    min_value: None,
147    max_value: None,
148};
149pub static KEEP_INVENTORY: GameRule = GameRule {
150    key: Identifier::vanilla_static("keep_inventory"),
151    category: GameRuleCategory::Player,
152    value_type: GameRuleType::Bool,
153    default_value: GameRuleValue::Bool(false),
154    min_value: None,
155    max_value: None,
156};
157pub static LAVA_SOURCE_CONVERSION: GameRule = GameRule {
158    key: Identifier::vanilla_static("lava_source_conversion"),
159    category: GameRuleCategory::Updates,
160    value_type: GameRuleType::Bool,
161    default_value: GameRuleValue::Bool(false),
162    min_value: None,
163    max_value: None,
164};
165pub static LIMITED_CRAFTING: GameRule = GameRule {
166    key: Identifier::vanilla_static("limited_crafting"),
167    category: GameRuleCategory::Player,
168    value_type: GameRuleType::Bool,
169    default_value: GameRuleValue::Bool(false),
170    min_value: None,
171    max_value: None,
172};
173pub static LOCATOR_BAR: GameRule = GameRule {
174    key: Identifier::vanilla_static("locator_bar"),
175    category: GameRuleCategory::Player,
176    value_type: GameRuleType::Bool,
177    default_value: GameRuleValue::Bool(true),
178    min_value: None,
179    max_value: None,
180};
181pub static LOG_ADMIN_COMMANDS: GameRule = GameRule {
182    key: Identifier::vanilla_static("log_admin_commands"),
183    category: GameRuleCategory::Chat,
184    value_type: GameRuleType::Bool,
185    default_value: GameRuleValue::Bool(true),
186    min_value: None,
187    max_value: None,
188};
189pub static MAX_BLOCK_MODIFICATIONS: GameRule = GameRule {
190    key: Identifier::vanilla_static("max_block_modifications"),
191    category: GameRuleCategory::Misc,
192    value_type: GameRuleType::Int,
193    default_value: GameRuleValue::Int(32768i32),
194    min_value: Some(1i32),
195    max_value: None,
196};
197pub static MAX_COMMAND_FORKS: GameRule = GameRule {
198    key: Identifier::vanilla_static("max_command_forks"),
199    category: GameRuleCategory::Misc,
200    value_type: GameRuleType::Int,
201    default_value: GameRuleValue::Int(65536i32),
202    min_value: Some(0i32),
203    max_value: None,
204};
205pub static MAX_COMMAND_SEQUENCE_LENGTH: GameRule = GameRule {
206    key: Identifier::vanilla_static("max_command_sequence_length"),
207    category: GameRuleCategory::Misc,
208    value_type: GameRuleType::Int,
209    default_value: GameRuleValue::Int(65536i32),
210    min_value: Some(0i32),
211    max_value: None,
212};
213pub static MAX_ENTITY_CRAMMING: GameRule = GameRule {
214    key: Identifier::vanilla_static("max_entity_cramming"),
215    category: GameRuleCategory::Mobs,
216    value_type: GameRuleType::Int,
217    default_value: GameRuleValue::Int(24i32),
218    min_value: Some(0i32),
219    max_value: None,
220};
221pub static MAX_MINECART_SPEED: GameRule = GameRule {
222    key: Identifier::vanilla_static("max_minecart_speed"),
223    category: GameRuleCategory::Misc,
224    value_type: GameRuleType::Int,
225    default_value: GameRuleValue::Int(8i32),
226    min_value: Some(1i32),
227    max_value: Some(1000i32),
228};
229pub static MAX_SNOW_ACCUMULATION_HEIGHT: GameRule = GameRule {
230    key: Identifier::vanilla_static("max_snow_accumulation_height"),
231    category: GameRuleCategory::Updates,
232    value_type: GameRuleType::Int,
233    default_value: GameRuleValue::Int(1i32),
234    min_value: Some(0i32),
235    max_value: Some(8i32),
236};
237pub static MOB_DROPS: GameRule = GameRule {
238    key: Identifier::vanilla_static("mob_drops"),
239    category: GameRuleCategory::Drops,
240    value_type: GameRuleType::Bool,
241    default_value: GameRuleValue::Bool(true),
242    min_value: None,
243    max_value: None,
244};
245pub static MOB_EXPLOSION_DROP_DECAY: GameRule = GameRule {
246    key: Identifier::vanilla_static("mob_explosion_drop_decay"),
247    category: GameRuleCategory::Drops,
248    value_type: GameRuleType::Bool,
249    default_value: GameRuleValue::Bool(true),
250    min_value: None,
251    max_value: None,
252};
253pub static MOB_GRIEFING: GameRule = GameRule {
254    key: Identifier::vanilla_static("mob_griefing"),
255    category: GameRuleCategory::Mobs,
256    value_type: GameRuleType::Bool,
257    default_value: GameRuleValue::Bool(true),
258    min_value: None,
259    max_value: None,
260};
261pub static NATURAL_HEALTH_REGENERATION: GameRule = GameRule {
262    key: Identifier::vanilla_static("natural_health_regeneration"),
263    category: GameRuleCategory::Player,
264    value_type: GameRuleType::Bool,
265    default_value: GameRuleValue::Bool(true),
266    min_value: None,
267    max_value: None,
268};
269pub static PLAYER_MOVEMENT_CHECK: GameRule = GameRule {
270    key: Identifier::vanilla_static("player_movement_check"),
271    category: GameRuleCategory::Player,
272    value_type: GameRuleType::Bool,
273    default_value: GameRuleValue::Bool(true),
274    min_value: None,
275    max_value: None,
276};
277pub static PLAYERS_NETHER_PORTAL_CREATIVE_DELAY: GameRule = GameRule {
278    key: Identifier::vanilla_static("players_nether_portal_creative_delay"),
279    category: GameRuleCategory::Player,
280    value_type: GameRuleType::Int,
281    default_value: GameRuleValue::Int(0i32),
282    min_value: Some(0i32),
283    max_value: None,
284};
285pub static PLAYERS_NETHER_PORTAL_DEFAULT_DELAY: GameRule = GameRule {
286    key: Identifier::vanilla_static("players_nether_portal_default_delay"),
287    category: GameRuleCategory::Player,
288    value_type: GameRuleType::Int,
289    default_value: GameRuleValue::Int(80i32),
290    min_value: Some(0i32),
291    max_value: None,
292};
293pub static PLAYERS_SLEEPING_PERCENTAGE: GameRule = GameRule {
294    key: Identifier::vanilla_static("players_sleeping_percentage"),
295    category: GameRuleCategory::Player,
296    value_type: GameRuleType::Int,
297    default_value: GameRuleValue::Int(100i32),
298    min_value: Some(0i32),
299    max_value: None,
300};
301pub static PROJECTILES_CAN_BREAK_BLOCKS: GameRule = GameRule {
302    key: Identifier::vanilla_static("projectiles_can_break_blocks"),
303    category: GameRuleCategory::Drops,
304    value_type: GameRuleType::Bool,
305    default_value: GameRuleValue::Bool(true),
306    min_value: None,
307    max_value: None,
308};
309pub static PVP: GameRule = GameRule {
310    key: Identifier::vanilla_static("pvp"),
311    category: GameRuleCategory::Player,
312    value_type: GameRuleType::Bool,
313    default_value: GameRuleValue::Bool(true),
314    min_value: None,
315    max_value: None,
316};
317pub static RAIDS: GameRule = GameRule {
318    key: Identifier::vanilla_static("raids"),
319    category: GameRuleCategory::Mobs,
320    value_type: GameRuleType::Bool,
321    default_value: GameRuleValue::Bool(true),
322    min_value: None,
323    max_value: None,
324};
325pub static RANDOM_TICK_SPEED: GameRule = GameRule {
326    key: Identifier::vanilla_static("random_tick_speed"),
327    category: GameRuleCategory::Updates,
328    value_type: GameRuleType::Int,
329    default_value: GameRuleValue::Int(3i32),
330    min_value: Some(0i32),
331    max_value: None,
332};
333pub static REDUCED_DEBUG_INFO: GameRule = GameRule {
334    key: Identifier::vanilla_static("reduced_debug_info"),
335    category: GameRuleCategory::Misc,
336    value_type: GameRuleType::Bool,
337    default_value: GameRuleValue::Bool(false),
338    min_value: None,
339    max_value: None,
340};
341pub static RESPAWN_RADIUS: GameRule = GameRule {
342    key: Identifier::vanilla_static("respawn_radius"),
343    category: GameRuleCategory::Player,
344    value_type: GameRuleType::Int,
345    default_value: GameRuleValue::Int(10i32),
346    min_value: Some(0i32),
347    max_value: None,
348};
349pub static SEND_COMMAND_FEEDBACK: GameRule = GameRule {
350    key: Identifier::vanilla_static("send_command_feedback"),
351    category: GameRuleCategory::Chat,
352    value_type: GameRuleType::Bool,
353    default_value: GameRuleValue::Bool(true),
354    min_value: None,
355    max_value: None,
356};
357pub static SHOW_ADVANCEMENT_MESSAGES: GameRule = GameRule {
358    key: Identifier::vanilla_static("show_advancement_messages"),
359    category: GameRuleCategory::Chat,
360    value_type: GameRuleType::Bool,
361    default_value: GameRuleValue::Bool(true),
362    min_value: None,
363    max_value: None,
364};
365pub static SHOW_DEATH_MESSAGES: GameRule = GameRule {
366    key: Identifier::vanilla_static("show_death_messages"),
367    category: GameRuleCategory::Chat,
368    value_type: GameRuleType::Bool,
369    default_value: GameRuleValue::Bool(true),
370    min_value: None,
371    max_value: None,
372};
373pub static SPAWNER_BLOCKS_WORK: GameRule = GameRule {
374    key: Identifier::vanilla_static("spawner_blocks_work"),
375    category: GameRuleCategory::Misc,
376    value_type: GameRuleType::Bool,
377    default_value: GameRuleValue::Bool(true),
378    min_value: None,
379    max_value: None,
380};
381pub static SPAWN_MOBS: GameRule = GameRule {
382    key: Identifier::vanilla_static("spawn_mobs"),
383    category: GameRuleCategory::Spawning,
384    value_type: GameRuleType::Bool,
385    default_value: GameRuleValue::Bool(true),
386    min_value: None,
387    max_value: None,
388};
389pub static SPAWN_MONSTERS: GameRule = GameRule {
390    key: Identifier::vanilla_static("spawn_monsters"),
391    category: GameRuleCategory::Spawning,
392    value_type: GameRuleType::Bool,
393    default_value: GameRuleValue::Bool(true),
394    min_value: None,
395    max_value: None,
396};
397pub static SPAWN_PATROLS: GameRule = GameRule {
398    key: Identifier::vanilla_static("spawn_patrols"),
399    category: GameRuleCategory::Spawning,
400    value_type: GameRuleType::Bool,
401    default_value: GameRuleValue::Bool(true),
402    min_value: None,
403    max_value: None,
404};
405pub static SPAWN_PHANTOMS: GameRule = GameRule {
406    key: Identifier::vanilla_static("spawn_phantoms"),
407    category: GameRuleCategory::Spawning,
408    value_type: GameRuleType::Bool,
409    default_value: GameRuleValue::Bool(true),
410    min_value: None,
411    max_value: None,
412};
413pub static SPAWN_WANDERING_TRADERS: GameRule = GameRule {
414    key: Identifier::vanilla_static("spawn_wandering_traders"),
415    category: GameRuleCategory::Spawning,
416    value_type: GameRuleType::Bool,
417    default_value: GameRuleValue::Bool(true),
418    min_value: None,
419    max_value: None,
420};
421pub static SPAWN_WARDENS: GameRule = GameRule {
422    key: Identifier::vanilla_static("spawn_wardens"),
423    category: GameRuleCategory::Spawning,
424    value_type: GameRuleType::Bool,
425    default_value: GameRuleValue::Bool(true),
426    min_value: None,
427    max_value: None,
428};
429pub static SPECTATORS_GENERATE_CHUNKS: GameRule = GameRule {
430    key: Identifier::vanilla_static("spectators_generate_chunks"),
431    category: GameRuleCategory::Player,
432    value_type: GameRuleType::Bool,
433    default_value: GameRuleValue::Bool(true),
434    min_value: None,
435    max_value: None,
436};
437pub static SPREAD_VINES: GameRule = GameRule {
438    key: Identifier::vanilla_static("spread_vines"),
439    category: GameRuleCategory::Updates,
440    value_type: GameRuleType::Bool,
441    default_value: GameRuleValue::Bool(true),
442    min_value: None,
443    max_value: None,
444};
445pub static TNT_EXPLODES: GameRule = GameRule {
446    key: Identifier::vanilla_static("tnt_explodes"),
447    category: GameRuleCategory::Misc,
448    value_type: GameRuleType::Bool,
449    default_value: GameRuleValue::Bool(true),
450    min_value: None,
451    max_value: None,
452};
453pub static TNT_EXPLOSION_DROP_DECAY: GameRule = GameRule {
454    key: Identifier::vanilla_static("tnt_explosion_drop_decay"),
455    category: GameRuleCategory::Drops,
456    value_type: GameRuleType::Bool,
457    default_value: GameRuleValue::Bool(false),
458    min_value: None,
459    max_value: None,
460};
461pub static UNIVERSAL_ANGER: GameRule = GameRule {
462    key: Identifier::vanilla_static("universal_anger"),
463    category: GameRuleCategory::Mobs,
464    value_type: GameRuleType::Bool,
465    default_value: GameRuleValue::Bool(false),
466    min_value: None,
467    max_value: None,
468};
469pub static WATER_SOURCE_CONVERSION: GameRule = GameRule {
470    key: Identifier::vanilla_static("water_source_conversion"),
471    category: GameRuleCategory::Updates,
472    value_type: GameRuleType::Bool,
473    default_value: GameRuleValue::Bool(true),
474    min_value: None,
475    max_value: None,
476};
477pub fn register_game_rules(registry: &mut GameRuleRegistry) {
478    registry.register(&ADVANCE_TIME);
479    registry.register(&ADVANCE_WEATHER);
480    registry.register(&ALLOW_ENTERING_NETHER_USING_PORTALS);
481    registry.register(&BLOCK_DROPS);
482    registry.register(&BLOCK_EXPLOSION_DROP_DECAY);
483    registry.register(&COMMAND_BLOCKS_WORK);
484    registry.register(&COMMAND_BLOCK_OUTPUT);
485    registry.register(&DROWNING_DAMAGE);
486    registry.register(&ELYTRA_MOVEMENT_CHECK);
487    registry.register(&ENDER_PEARLS_VANISH_ON_DEATH);
488    registry.register(&ENTITY_DROPS);
489    registry.register(&FALL_DAMAGE);
490    registry.register(&FIRE_DAMAGE);
491    registry.register(&FIRE_SPREAD_RADIUS_AROUND_PLAYER);
492    registry.register(&FORGIVE_DEAD_PLAYERS);
493    registry.register(&FREEZE_DAMAGE);
494    registry.register(&GLOBAL_SOUND_EVENTS);
495    registry.register(&IMMEDIATE_RESPAWN);
496    registry.register(&KEEP_INVENTORY);
497    registry.register(&LAVA_SOURCE_CONVERSION);
498    registry.register(&LIMITED_CRAFTING);
499    registry.register(&LOCATOR_BAR);
500    registry.register(&LOG_ADMIN_COMMANDS);
501    registry.register(&MAX_BLOCK_MODIFICATIONS);
502    registry.register(&MAX_COMMAND_FORKS);
503    registry.register(&MAX_COMMAND_SEQUENCE_LENGTH);
504    registry.register(&MAX_ENTITY_CRAMMING);
505    registry.register(&MAX_MINECART_SPEED);
506    registry.register(&MAX_SNOW_ACCUMULATION_HEIGHT);
507    registry.register(&MOB_DROPS);
508    registry.register(&MOB_EXPLOSION_DROP_DECAY);
509    registry.register(&MOB_GRIEFING);
510    registry.register(&NATURAL_HEALTH_REGENERATION);
511    registry.register(&PLAYER_MOVEMENT_CHECK);
512    registry.register(&PLAYERS_NETHER_PORTAL_CREATIVE_DELAY);
513    registry.register(&PLAYERS_NETHER_PORTAL_DEFAULT_DELAY);
514    registry.register(&PLAYERS_SLEEPING_PERCENTAGE);
515    registry.register(&PROJECTILES_CAN_BREAK_BLOCKS);
516    registry.register(&PVP);
517    registry.register(&RAIDS);
518    registry.register(&RANDOM_TICK_SPEED);
519    registry.register(&REDUCED_DEBUG_INFO);
520    registry.register(&RESPAWN_RADIUS);
521    registry.register(&SEND_COMMAND_FEEDBACK);
522    registry.register(&SHOW_ADVANCEMENT_MESSAGES);
523    registry.register(&SHOW_DEATH_MESSAGES);
524    registry.register(&SPAWNER_BLOCKS_WORK);
525    registry.register(&SPAWN_MOBS);
526    registry.register(&SPAWN_MONSTERS);
527    registry.register(&SPAWN_PATROLS);
528    registry.register(&SPAWN_PHANTOMS);
529    registry.register(&SPAWN_WANDERING_TRADERS);
530    registry.register(&SPAWN_WARDENS);
531    registry.register(&SPECTATORS_GENERATE_CHUNKS);
532    registry.register(&SPREAD_VINES);
533    registry.register(&TNT_EXPLODES);
534    registry.register(&TNT_EXPLOSION_DROP_DECAY);
535    registry.register(&UNIVERSAL_ANGER);
536    registry.register(&WATER_SOURCE_CONVERSION);
537}