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steel_registry/generated/
vanilla_cow_sound_variants.rs

1use crate::cow_sound_variant::{CowSoundVariant, CowSoundVariantRegistry};
2use steel_utils::Identifier;
3pub static CLASSIC: CowSoundVariant = CowSoundVariant {
4    key: Identifier::vanilla_static("classic"),
5    ambient_sound: &crate::sound_events::ENTITY_COW_AMBIENT,
6    death_sound: &crate::sound_events::ENTITY_COW_DEATH,
7    hurt_sound: &crate::sound_events::ENTITY_COW_HURT,
8    step_sound: &crate::sound_events::ENTITY_COW_STEP,
9};
10pub static MOODY: CowSoundVariant = CowSoundVariant {
11    key: Identifier::vanilla_static("moody"),
12    ambient_sound: &crate::sound_events::ENTITY_COW_MOODY_AMBIENT,
13    death_sound: &crate::sound_events::ENTITY_COW_MOODY_DEATH,
14    hurt_sound: &crate::sound_events::ENTITY_COW_MOODY_HURT,
15    step_sound: &crate::sound_events::ENTITY_COW_MOODY_STEP,
16};
17pub fn register_cow_sound_variants(registry: &mut CowSoundVariantRegistry) {
18    registry.register(&CLASSIC);
19    registry.register(&MOODY);
20}